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C# (CSharp) SceneMan.ToggleFastMode示例
编程语言:
C# (CSharp)
类/类型:
SceneMan
方法/功能:
ToggleFastMode
hotexamples.com的示例:
1
C# (CSharp) SceneMan.ToggleFastMode - 已找到1个示例
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SceneMan.ToggleFastMode
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
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隐藏
AddSceneObj(30)
RemoveSceneObj(30)
RequestRefresh(9)
RemoveSceneObjs(5)
AddSceneObjs(4)
Log(4)
GetSceneObjs(4)
SetObserverTransform(3)
getcolorname(2)
LoadLevel(2)
GetSceneObjById(2)
GetInitialSceneOption(2)
OnActivationDependenceDirty(2)
StartBird(1)
SaveRegionFiles(1)
Win(1)
ToggleTrees(1)
RemoveTerrainDependence(1)
RequestHighObjRefresh(1)
TogglePathVisibily(1)
ToggleLinkCloudVisibily(1)
ToggleLegacy(1)
ResetCalled(1)
ReversePath(1)
RotateSlotForm(1)
SaveRegionCodeFiles(1)
ToggleFloorPlan(1)
SplitLink(1)
ToggleFastMode(1)
TarterSause(1)
SaveToJsonFile(1)
SetDirty(1)
SetEndNode(1)
StopBird(1)
StartStretchMode(1)
SetRandomEndNode(1)
ShowLinks(1)
ShowRoute(1)
SlowerBird(1)
SetInitialSceneOption(1)
ActivatePuzzle(1)
RandomPath(1)
FasterBird(1)
AddTerrainDependence(1)
Astar(1)
ClearClipboard(1)
CorrectAngle(1)
CorrectPositionDiff(1)
DeleteBird(1)
DeleteLink(1)
常用方法
AddSceneObj (30)
RemoveSceneObj (30)
RequestRefresh (9)
RemoveSceneObjs (5)
AddSceneObjs (4)
Log (4)
GetSceneObjs (4)
SetObserverTransform (3)
getcolorname (2)
LoadLevel (2)
常用方法
GetSceneObjById (2)
GetInitialSceneOption (2)
OnActivationDependenceDirty (2)
StartBird (1)
SaveRegionFiles (1)
Win (1)
ToggleTrees (1)
RemoveTerrainDependence (1)
RequestHighObjRefresh (1)
TogglePathVisibily (1)
ToggleLinkCloudVisibily (1)
ToggleLegacy (1)
ResetCalled (1)
ReversePath (1)
RotateSlotForm (1)
SaveRegionCodeFiles (1)
ToggleFloorPlan (1)
SplitLink (1)
ToggleFastMode (1)
TarterSause (1)
常用方法
ToggleLinkCloudVisibily (1)
ToggleLegacy (1)
ResetCalled (1)
ReversePath (1)
RotateSlotForm (1)
SaveRegionCodeFiles (1)
ToggleFloorPlan (1)
SplitLink (1)
ToggleFastMode (1)
TarterSause (1)
SaveToJsonFile (1)
SetDirty (1)
SetEndNode (1)
StopBird (1)
StartStretchMode (1)
SetRandomEndNode (1)
ShowLinks (1)
ShowRoute (1)
SlowerBird (1)
SetInitialSceneOption (1)
ActivatePuzzle (1)
RandomPath (1)
FasterBird (1)
AddTerrainDependence (1)
Astar (1)
ClearClipboard (1)
CorrectAngle (1)
CorrectPositionDiff (1)
DeleteBird (1)
DeleteLink (1)
常用方法
SaveToJsonFile (1)
SetDirty (1)
SetEndNode (1)
StopBird (1)
StartStretchMode (1)
SetRandomEndNode (1)
ShowLinks (1)
ShowRoute (1)
SlowerBird (1)
SetInitialSceneOption (1)
ActivatePuzzle (1)
RandomPath (1)
FasterBird (1)
AddTerrainDependence (1)
Astar (1)
ClearClipboard (1)
CorrectAngle (1)
CorrectPositionDiff (1)
DeleteBird (1)
DeleteLink (1)
DeleteLinkCloud (1)
DeleteNode (1)
DeletePath (1)
DependenceHitTst (1)
Draw (1)
Escena_index (1)
Escena_menu (1)
FindAllDragItemInDungeon (1)
PauseBird (1)
ForceRegen (1)
GenCampus (1)
GetActiveSceneObjs (1)
GetComponent (1)
GetCurrentPosition (1)
GetSceneOptionsList (1)
GetSceneOptionsString (1)
HideLinks (1)
HideRoute (1)
LinkNodes (1)
Lose (1)
示例#1
0
显示文件
文件:
SceneSetupMan.cs
项目:
jmarymee/CampSim
static void ToggleFast() { sman.ToggleFastMode(); }
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