示例#1
0
        public override void Apply(SceneGame world, Vector2 cardPos)
        {
            var alive = world.PlayerCurio.GetBehavior <BehaviorAlive>();

            alive.HP -= HealthCost;
            world.AddUIScore(Score, cardPos, ScoreType.Big);
        }
示例#2
0
 public override void Apply(SceneGame world, Vector2 cardPos)
 {
     world.AddUIScore(Score, cardPos, ScoreType.Big);
 }