示例#1
0
 public void NextLvl()
 {
     PauseMenu.SetActive(false);
     isOpen                = false;
     Time.timeScale        = 1f;
     changeScene.SceneName = "LevelManager";
     changeScene.FadeAndLoadScene();
 }
 public void BackToMainMenu()
 {
     PauseMenu.SetActive(false);
     isOpen                = false;
     Time.timeScale        = 1f;
     changeScene.SceneName = "Main Menu";
     changeScene.FadeAndLoadScene();
 }
示例#3
0
 void Update()
 {
     if (pauseMenu.isOpen == false && Input.GetKeyDown(KeyCode.Return) && isOnTheDoor == true)
     {
         changeScene.SceneName = SceneName;
         changeScene.FadeAndLoadScene();
     }
 }
示例#4
0
 void ReloadLevel()
 {
     changeScene.SceneName = SceneManager.GetActiveScene().name;
     changeScene.FadeAndLoadScene();
 }