SKAction NewAnimateAnchorAction() { SKAction moveAnchorRight = SKAction.CustomActionWithDuration(1.0f, (node, elapsedTime) => { (node as SKSpriteNode).AnchorPoint = new CGPoint(elapsedTime, 0.0f); }); SKAction moveAnchorUp = SKAction.CustomActionWithDuration(1.0f, (node, elapsedTime) => { (node as SKSpriteNode).AnchorPoint = new CGPoint(1.0f, elapsedTime); }); SKAction moveAnchorLeft = SKAction.CustomActionWithDuration(1.0f, (node, elapsedTime) => { (node as SKSpriteNode).AnchorPoint = new CGPoint(1.0f - elapsedTime, 1.0f); }); SKAction moveAnchorDown = SKAction.CustomActionWithDuration(1.0f, (node, elapsedTime) => { (node as SKSpriteNode).AnchorPoint = new CGPoint(0.0f, 1.0f - elapsedTime); }); var sequence = SKAction.Sequence(moveAnchorRight, moveAnchorUp, moveAnchorLeft, moveAnchorDown); return(SKAction.RepeatActionForever(sequence)); }
public PostGameMenu(CGSize frameSize, IGameUIState gameStateDelegate) { GameStateDelegate = gameStateDelegate; nfloat menuHeight = frameSize.Height * 0.8f; var background = new SKSpriteNode(AppKit.NSColor.Black, new CGSize(frameSize.Width * 0.8f, menuHeight)); background.ZPosition = -1; background.Alpha = 0.5f; background.Position = new CGPoint(0, -0.2f * menuHeight); myLabel = InGameScene.LabelWithText("Final Score", 65); myLabel.Position = new CGPoint(Frame.GetMidX(), Frame.GetMidY()); Position = new CGPoint(frameSize.Width * 0.5f, frameSize.Height * 0.5f); UserInteractionEnabled = true; myLabel.UserInteractionEnabled = true; AddChild(myLabel); InGameScene.DropShadowOnLabel(myLabel); var bananaLocation = new CGPoint(frameSize.Width * -0.4f, Frame.GetMidY() * -0.4f); var coinLocation = new CGPoint(frameSize.Width * -0.4f, Frame.GetMidY() * -0.6f); var totalLocation = new CGPoint(frameSize.Width * -0.4f, Frame.GetMidY() * -0.8f); var bananaScoreLocation = new CGPoint(frameSize.Width * +0.4f, Frame.GetMidY() * -0.4f); var coinScoreLocation = new CGPoint(frameSize.Width * +0.4f, Frame.GetMidY() * -0.6f); var totalScoreLocation = new CGPoint(frameSize.Width * +0.4f, Frame.GetMidY() * -0.8f); bananaText = (SKLabelNode)myLabel.Copy(); bananaText.Text = "Bananas"; bananaText.FontSize = 0.1f * menuHeight; bananaText.SetScale(0.8f); bananaLocation.X += bananaText.CalculateAccumulatedFrame().Width * 0.5f + frameSize.Width * 0.1f; bananaText.Position = new CGPoint(bananaLocation.X, -2000); AddChild(bananaText); InGameScene.DropShadowOnLabel(bananaText); bananaScore = (SKLabelNode)bananaText.Copy(); bananaScore.Text = "000"; bananaScoreLocation.X -= bananaScore.CalculateAccumulatedFrame().Width * 0.5f + frameSize.Width * 0.1f; bananaScore.Position = new CGPoint(bananaScoreLocation.X, -2000); AddChild(bananaScore); coinText = (SKLabelNode)bananaText.Copy(); coinText.Text = "Large Bananas"; coinLocation.X += coinText.CalculateAccumulatedFrame().Width * 0.5f + frameSize.Width * 0.1f; coinText.Position = new CGPoint(coinLocation.X, -2000f); AddChild(coinText); InGameScene.DropShadowOnLabel(coinText); coinScore = (SKLabelNode)coinText.Copy(); coinScore.Text = "000"; coinScoreLocation.X -= coinScore.CalculateAccumulatedFrame().Width * 0.5f + frameSize.Width * 0.1f; coinScore.Position = new CGPoint(coinScoreLocation.X, -2000f); AddChild(coinScore); totalText = (SKLabelNode)bananaText.Copy(); totalText.Text = "Total"; totalLocation.X += totalText.CalculateAccumulatedFrame().Width * 0.5f + frameSize.Width * 0.1f; totalText.Position = new CGPoint(totalLocation.X, -2000f); AddChild(totalText); InGameScene.DropShadowOnLabel(totalText); totalScore = (SKLabelNode)totalText.Copy(); totalScore.Text = "000"; totalScoreLocation.X -= totalScore.CalculateAccumulatedFrame().Width * 0.5f + frameSize.Width * 0.1f; totalScore.Position = new CGPoint(totalScoreLocation.X, -2000f); AddChild(totalScore); SKAction flyup = SKAction.MoveTo(new CGPoint(frameSize.Width * 0.5f, frameSize.Height - 100), 0.25); flyup.TimingMode = SKActionTimingMode.EaseInEaseOut; SKAction flyupBananas = SKAction.MoveTo(bananaLocation, 0.25); flyupBananas.TimingMode = SKActionTimingMode.EaseInEaseOut; SKAction flyupBananasScore = SKAction.MoveTo(bananaScoreLocation, 0.25f); flyupBananasScore.TimingMode = SKActionTimingMode.EaseInEaseOut; SKAction flyupCoins = SKAction.MoveTo(coinLocation, 0.25); flyupCoins.TimingMode = SKActionTimingMode.EaseInEaseOut; SKAction flyupCoinsScore = SKAction.MoveTo(coinScoreLocation, 0.25); flyupCoinsScore.TimingMode = SKActionTimingMode.EaseInEaseOut; SKAction flyupTotal = SKAction.MoveTo(totalLocation, 0.25); flyupTotal.TimingMode = SKActionTimingMode.EaseInEaseOut; SKAction flyupTotalScore = SKAction.MoveTo(totalScoreLocation, 0.25); flyupTotalScore.TimingMode = SKActionTimingMode.EaseInEaseOut; int bananasCollected = gameStateDelegate.BananasCollected; int coinsCollected = gameStateDelegate.CoinsCollected; int totalCollected = bananasCollected + (coinsCollected * 100); SKAction countUpBananas = SKAction.CustomActionWithDuration(bananasCollected / 100f, ((node, elapsedTime) => { if (bananasCollected > 0) { SKLabelNode label = (SKLabelNode)node; nint total = (nint)(elapsedTime / (bananasCollected / 100.0f) * bananasCollected); label.Text = total.ToString(); if (total % 10 == 0) { GameSimulation.Sim.PlaySound("deposit.caf"); } } })); SKAction countUpCoins = SKAction.CustomActionWithDuration(coinsCollected / 100f, ((node, elapsedTime) => { if (coinsCollected > 0) { SKLabelNode label = (SKLabelNode)node; nint total = (nint)((elapsedTime / (coinsCollected / 100.0f)) * coinsCollected); label.Text = total.ToString(); if (total % 10 == 0) { GameSimulation.Sim.PlaySound("deposit.caf"); } } })); SKAction countUpTotal = SKAction.CustomActionWithDuration(totalCollected / 500.0f, ((node, elapsedTime) => { if (totalCollected > 0) { SKLabelNode label = (SKLabelNode)node; nint total = (nint)((elapsedTime / (totalCollected / 500.0f)) * totalCollected); label.Text = total.ToString(); if (total % 25 == 0) { GameSimulation.Sim.PlaySound("deposit.caf"); } } })); RunAction(flyup, () => { bananaText.RunAction(flyupBananas); bananaScore.RunAction(flyupBananasScore, () => { bananaScore.RunAction(countUpBananas, () => { bananaScore.Text = bananasCollected.ToString(); coinText.RunAction(flyupCoins); coinScore.RunAction(flyupCoinsScore, () => { coinScore.RunAction(countUpCoins, () => { coinScore.Text = coinsCollected.ToString(); totalText.RunAction(flyupTotal); totalScore.RunAction(flyupTotalScore, () => { totalScore.RunAction(countUpTotal, () => { totalScore.Text = totalCollected.ToString(); }); }); }); }); }); }); }); }