public void FadeIn(int MS, double Position, int Loops = 0) { Util.ThrowIfResultIsError(SDL_mixer.Mix_FadeInMusicPos(myPtr, Loops, MS, Position)); }
public void FadeIn(int MS, double Position, int Loops = 0) { Util.ThrowIfResultIsError(SDL_mixer.Mix_FadeInMusicPos(myPtr, Loops, MS, Position)); }