private IEnumerator PlayEnding() { LevelController.Instance.emergency.SetActive(false); LevelController.Instance.expManager.enabled = false; LevelController.Instance.levelTimer.enabled = false; dome.SetActive(true); if (musicSource.isPlaying) { musicSource.Stop(); } musicSource.clip = endingClip; musicSource.loop = false; musicSource.Play(); for (int i = 0; i < friendsTransform.Count; i++) { var drone = Instantiate(droneRobotPrefab, friendsTransform[i].position, friendsTransform[i].rotation) as DroneRobotController; drone.transform.parent = friendsParent; drone.ChangeColor(friendsColor[i]); drone.ChangeExpression(DroneRobotController.Expression.Happy); drone.Celebrate(); drone.robotAnimation.AddClip(friendsClips[i], friendsClips[i].name); drone.robotAnimation.clip = friendsClips[i]; drone.PlayPresetAnimation(); yield return(new WaitForSeconds(Random.Range(0.2f, 0.5f))); } exitDoor.OpenDoor(); robot.body.transform.LookAt(exitDoor.transform.position); robot.ChangeExpression(RobotController.Expression.Happy); robot.robotAnim.SetTrigger("Celebrate"); StartCoroutine(MoveToExitCoroutine()); }