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C# (CSharp) ResourcesLoader.LoadChip示例
编程语言:
C# (CSharp)
类/类型:
ResourcesLoader
方法/功能:
LoadChip
hotexamples.com的示例:
1
C# (CSharp) ResourcesLoader.LoadChip - 已找到1个示例
。这些是从开源项目中提取的最受好评的
ResourcesLoader.LoadChip
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Load(30)
LoadAsset(10)
LoadAssetAsync(5)
Initialize(3)
LoadResources(3)
Process(3)
LoadAssetCoroutine(3)
LoadTrackObject(3)
LoadPref(2)
LoadCar(2)
LoadRoadObject(2)
LoadScene(2)
FormatBytes(2)
LoadText(2)
GetExplosion(2)
OnCacheDestroy(2)
RegisterOverrideBaseAssetbundleURL(2)
LoadStoryConfig(1)
LoadStreamingText(1)
LoadSpriteByName(1)
LoadSpriteAtlas(1)
LoadTextures(1)
LoadWeatherLocations(1)
ParseCSVFile(1)
LoadResourceTextFile(1)
LoadResourceText(1)
LoadRenderers(1)
LoadChip(1)
LoadObject(1)
GetUFO(1)
GetAudioClipFromResourses(1)
GetBullet(1)
GetClip(1)
GetDataPath(1)
GetFilledSpaceshipSprite(1)
GetObject(1)
GetResource(1)
GetSpaceshipSprite(1)
Init(1)
LoadLuaData(1)
LoadAllObjectInDirectory(1)
LoadAssetAsyn(1)
LoadAsync(1)
LoadAudioClipByName(1)
LoadCategorySpriteByCategory(1)
GetAsteroid(1)
LoadGameObject(1)
LoadImages(1)
Reload(1)
常用方法
Load (30)
LoadAsset (10)
LoadAssetAsync (5)
Initialize (3)
LoadResources (3)
Process (3)
LoadAssetCoroutine (3)
LoadTrackObject (3)
LoadPref (2)
LoadCar (2)
常用方法
LoadRoadObject (2)
LoadScene (2)
FormatBytes (2)
LoadText (2)
GetExplosion (2)
OnCacheDestroy (2)
RegisterOverrideBaseAssetbundleURL (2)
LoadStoryConfig (1)
LoadStreamingText (1)
LoadSpriteByName (1)
LoadSpriteAtlas (1)
LoadTextures (1)
LoadWeatherLocations (1)
ParseCSVFile (1)
LoadResourceTextFile (1)
LoadResourceText (1)
LoadRenderers (1)
LoadChip (1)
LoadObject (1)
GetUFO (1)
常用方法
LoadSpriteAtlas (1)
LoadTextures (1)
LoadWeatherLocations (1)
ParseCSVFile (1)
LoadResourceTextFile (1)
LoadResourceText (1)
LoadRenderers (1)
LoadChip (1)
LoadObject (1)
GetUFO (1)
GetAudioClipFromResourses (1)
GetBullet (1)
GetClip (1)
GetDataPath (1)
GetFilledSpaceshipSprite (1)
GetObject (1)
GetResource (1)
GetSpaceshipSprite (1)
Init (1)
LoadLuaData (1)
LoadAllObjectInDirectory (1)
LoadAssetAsyn (1)
LoadAsync (1)
LoadAudioClipByName (1)
LoadCategorySpriteByCategory (1)
GetAsteroid (1)
LoadGameObject (1)
LoadImages (1)
Reload (1)
常用方法
GetAudioClipFromResourses (1)
GetBullet (1)
GetClip (1)
GetDataPath (1)
GetFilledSpaceshipSprite (1)
GetObject (1)
GetResource (1)
GetSpaceshipSprite (1)
Init (1)
LoadLuaData (1)
LoadAllObjectInDirectory (1)
LoadAssetAsyn (1)
LoadAsync (1)
LoadAudioClipByName (1)
LoadCategorySpriteByCategory (1)
GetAsteroid (1)
LoadGameObject (1)
LoadImages (1)
Reload (1)
示例#1
0
显示文件
文件:
ChessboardManager.cs
项目:
Killir/Testovoe
GameObject CreateChip(string name) { return(Instantiate(ResourcesLoader.LoadChip(name))); }
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