public void Load() { ResourcesLoader.Load <Sprite>("baseassets/ui_online/ui_public/BG_Popup", (sprite) => { obj.overrideSprite = sprite; }); }
private void Start() { ResourcesLoader loader = new ResourcesLoader("\\Data\\"); blocksMaterials = loader.Load <Substance>("Blocks\\"); print(blocksMaterials["air"].GetName()); }
void Start() { instance = this; InitEnvironment(); if (AssetBundleManager.instance.LoadMode == AssetBundleLoadMode.LoadFromWWW) { BundleUpdate.instance.CompareUpdate(() => { ResourcesLoader.Load <TextAsset>("BaseAssets/Lua/ooo.lua", (luaScript) => { luaenv.DoString(@luaScript.text); StartCoroutine(LoadScene()); }); }); } else { //TextAsset luaScript = Resources.Load<TextAsset>("ooo.lua"); //luaenv.DoString(@luaScript.text); //ResourcesLoader.instance.testC(); StartCoroutine(LoadScene()); } IPAddress[] address = Dns.GetHostAddresses("www.baidu.com"); APIS.tcpFamily = address[0].AddressFamily; Screen.sleepTimeout = SleepTimeout.NeverSleep; Application.targetFrameRate = 30; percentV = 0; }
public void SetroundScore(CMD_MB_ROUND_INFO value, int dex) { info = MainNewsDataManager.instance.currentQuery; ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/Hall/UIPanel_Record/Type" + info.kindId, (sprite) => { type.sprite = sprite; type.SetNativeSize(); }); dataText.text = "第 " + (dex + 1) + " 局"; for (int i = 0; i < nameList.Count; i++) { nameStr = NetUtil.BytesToString(info.queryinfo.PersonalUserScoreInfo[i].szUserNicname); if (info.queryinfo.PersonalUserScoreInfo[i].dwUserID <= 0) { nameList[i].transform.parent.gameObject.SetActive(false); } else { nameList[i].transform.parent.gameObject.SetActive(true); nameList[i].text = NetUtil.BytesToString(info.queryinfo.PersonalUserScoreInfo[i].szUserNicname); scoreList[i].text = value.roomScore[i].IScore + ""; } } }
public void salleCentral() { /// CREATION DE LA SALLE ====================================================== int xMilieux = Constantes.HAUTEUR_PLATEAU / 2; int yMilieux = Constantes.LARGEUR_PLATEAU / 2; string name0 = ""; for (int posX = xMilieux - Constantes.RADIUS_SPAWN; posX < xMilieux + Constantes.RADIUS_SPAWN; posX++) { for (int posY = yMilieux - Constantes.RADIUS_SPAWN; posY < xMilieux + Constantes.RADIUS_SPAWN; posY++) { name0 = posY.ToString() + "-" + posX.ToString(); GameObject tileGO = GameObject.Find(name0); Tile tiler = tileGO.GetComponent <Tile> (); tiler.type = Tile.Type.Sol; } } // ========= Création du joueur Coord playerCoord = new Coord(xMilieux, yMilieux); GameObject player = Instantiate(ResourcesLoader.Load <GameObject>("ampoule"), playerCoord.ToVector3(), Quaternion.identity, transform); //Instantiate (ResourcesLoader.Load<GameObject> ("MonstreTempReel"), new Coord (xMilieux + 2, yMilieux + 2).ToVector3 (), Quaternion.identity, transform); }
public void SetRenShu(int dex) { renShu = dex; if (dex == 1) { renShu = 3; ptog3.isOn = true; People_4.SetActive(true); ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/Hall/UIPanel_CreateRoom/3Press", (sprite) => { People_3.GetComponent <Image>().overrideSprite = sprite; }); } if (dex == 5) { ptog3.isOn = true; People_4.SetActive(false); ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/Hall/UIPanel_CreateRoom/NN5Press", (sprite) => { People_3.GetComponent <Image>().overrideSprite = sprite; }); } if (dex == 6) { ptog3.isOn = true; People_4.SetActive(false); ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/Hall/UIPanel_CreateRoom/NN6Press", (sprite) => { People_3.GetComponent <Image>().overrideSprite = sprite; }); } SetConst(); }
public void SetAvatarVo(AvatarVO value) { if (value != null) { avatarvo = value; readyImg.enabled = avatarvo.isReady; nameText.text = avatarvo.account.uuid + ""; nameText.text = nameText.text.Substring(0, 6).ToString() + ".."; scoreText.text = avatarvo.scores + ""; if (dir != "B") { } } else { headerIcon.preserveAspect = false; nameText.text = ""; readyImg.enabled = false; bankerImg.enabled = false; scoreText.text = ""; ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/UI_Public/head0", (sprite) => { headerIcon.overrideSprite = sprite; SetHeadSprite(); }); //headerIcon.sprite = Resources.Load("Image/morentouxiang", typeof(Sprite)) as Sprite; headerIcon.preserveAspect = true; } }
public void ShowNN() { if (shouPai == null || shouPai.Count <= 0) { return; } if (GameDataNN.Instance.HandCard.Equals(null) || GameDataNN.Instance.HandCard.cbCardData == null || GameDataNN.Instance.HandCard.cbCardData.Length <= 0) { return; } int allCard = 0; for (int i = 0; i < 5; i++) { //shouPai[i].color = mcolor; int carid = NetUtil.PuCardChange((PU_KE)GameDataNN.Instance.HandCard.cbCardData[myselfInfo.chairId].CardData[i]); ResourcesLoader.Load <Sprite>("PuKe/card_" + carid, (sprite) => { shouPai[i].sprite = sprite; shouPai[i].transform.localEulerAngles = euler; if (carid % 13 < 10 && carid < 53) { allCard += carid % 13; } }); } SetPuKType(GameDataNN.Instance.gameEnd.wSpecialType[myselfInfo.chairId], allCard); MyDebug.Log("================游戏结束手牌数据==============="); }
public IEnumerator LoadImg() { headIcon = LoginData.wxUserInfo.headimgurl; //开始下载图片 if (headIcon != null && headIcon != "") { headIconImg.preserveAspect = false; var www = new WWW(headIcon); yield return(www); //下载完成,保存图片到路径filePath try { GlobalDataScript.Instance.weChatInformation = new WeChatInformation(); texture2D = www.texture; //将图片赋给场景上的Sprite GlobalDataScript.Instance.weChatInformation.headIcon = Sprite.Create(texture2D, new Rect(0, 0, texture2D.width, texture2D.height), new Vector2(0, 0)); headIconImg.sprite = GlobalDataScript.Instance.weChatInformation.headIcon; headIconImg.preserveAspect = true; } catch (Exception e) { MyDebug.Log("LoadImg" + e.Message); } } else { ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/UI_Public/head" + GlobalDataScript.userData.dwCustomID, (sprite) => { headIconImg.sprite = sprite; headIconImg.preserveAspect = true; }); } }
public void setZhongDao() { for (int i = 0; i < 5; i++) { if (GlobalDataScript.Instance.roomInfo.maPaiId > 0) { int a = NetUtil.PuCardChange((PU_KE)GameDataSSS.Instance.sCompare.cbMidCard[myselfInfo.chairId].arrayItem[i]); if (a == GlobalDataScript.Instance.roomInfo.maPaiId) { zdMalist[i].mapai.gameObject.SetActive(true); } else { zdMalist[i].mapai.gameObject.SetActive(false); } } ResourcesLoader.Load <Sprite>("PuKe/card_" + NetUtil.PuCardChange((PU_KE)GameDataSSS.Instance.sCompare.cbMidCard[myselfInfo.chairId].arrayItem[i]), (sprite) => { zdlist[i].enabled = true; zdlist[i].sprite = sprite; }); } ShowType(GameDataSSS.Instance.sCompare.w_hand_card_type[myselfInfo.chairId].arrayItem[1], 1); ShowFront(GameDataSSS.Instance.sCompare.nCompareResult[myselfInfo.chairId].arrayItem[1], 1); }
public static GameObject CreateFlex(FlexGOInfo info) { var name = info.node.type.ToString() + " Flex"; var flexGO = ResourcesLoader.Load("GameObjects/" + name) as GameObject; var go = Object.Instantiate(flexGO, info.pos, Quaternion.LookRotation(info.fwd)) as GameObject; return(go); }
public void Start() { for (int i = 0; i < 5; i++) { ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/YuYin/V_" + i, (sprite) => { list.Add(sprite); }); } }
//不抢庄 public void NoshowQZ() { ResourcesLoader.Load <Sprite>("NiuNiuAssets/Texture/QiangZhuang/noqz", (sprite) => { isQZ.sprite = sprite; }); StartCoroutine(HideQZ()); isQZ.gameObject.SetActive(true); }
public void Send() { HttpManager.instance.SentHttpRequre(HTTP_TYPE.SendSigin, GetSignInCallBack); ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/Hall/UIPanel_QianDao/QianDaoEnd", (sprite) => { bgSignItem.overrideSprite = sprite; }); // gameObject.GetComponent<Toggle>().enabled = false; UIPanel_SignIn.instance.tiShi.gameObject.SetActive(true); }
private void RoomOptionReply(ClientResponse response) { MyDebug.Log("马牌数值:" + roomInfo.maPaiId); ResourcesLoader.Load <Sprite>("PuKe/card_" + roomInfo.maPaiId, (sprite) => { roomInfo.maPaiSprite = sprite; }); }
private void StartGameReply(ClientResponse response) { cardInfo.cardSpriteList = new Sprite[cardInfo.cardlist.Length]; for (int i = 0; i < cardInfo.cardlist.Length; i++) { ResourcesLoader.Load <Sprite>("PuKe/card_" + cardInfo.cardlist[i], (sprite) => { cardInfo.cardSpriteList[i] = sprite; }); } }
private void Awake() { var mazeInfo = XmlUtil.Deserialize(typeof(MazeInfo), xmlAsset.text) as MazeInfo; m_FlexInfoList = MazeManager.MazeManager.CreateInfoList(mazeInfo.flexNodeList, Vector3.zero, Vector3.forward, 1.0f); m_ReactSpeed = mazeInfo.scale / mazeInfo.reactTime; m_Clip = ResourcesLoader.Load(mazeInfo.musicPath) as AudioClip; var audioSource = gameObject.AddComponent <AudioSource>(); audioSource.clip = m_Clip; audioSource.Play(); }
protected override async Task ActionAsync() { if (Input.UserId != Input.Data.UserId) { await UserSecurity.CheckIsSuperAdministratorAsync(_userService, Input.UserId); } var userId = Input.Data.UserId; var applicationUser = await _userService.FindApplicationUserByIdAsync(Input.Data.UserId); // TODO validation des données if (!string.IsNullOrEmpty(Input.Data.Email)) { var applicationUserEmail = await _userService.FindApplicationUserByEmailAsync(Input.Data.Email); if (applicationUserEmail != null) { Result.ValidationResult.AddError("EMAIL_ALREADY_EXIST"); return; } if (Input.Data.Email.ToLower() != applicationUser.Email.ToLower()) { applicationUser.Email = Input.Data.Email.ToLower().Trim(); applicationUser.EmailConfirmed = false; var code = await _userManager.GenerateEmailConfirmationTokenAsync(applicationUser); var callbackUrl = "https://www.bworld.fr/Account/ConfirmEmail?userId={0}&code={1}"; var createUserMailModel = new UserChangeMailModel(); createUserMailModel.CallbackUrl = string.Format(callbackUrl, WebUtility.UrlEncode(userId), WebUtility.UrlEncode(code)); createUserMailModel.UserName = applicationUser.FullName; var templateMail = new StringTemplateRenderer().Render(ResourcesLoader.Load(Path.Combine("UserCore", "Renderers", "UserChangeMail.st")), createUserMailModel); await SendEmailAsync(_emailService, applicationUser, "[bworld] Confirmation de votre email", templateMail); } } else { applicationUser.FirstName = Input.Data.FirstName; applicationUser.LastName = Input.Data.LastName; applicationUser.AuthorUrl = Input.Data.AuthorUrl; } await _userService.SaveAsync(applicationUser); }
protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); var resourcesLoader = new ResourcesLoader(Content); var textures = resourcesLoader.Load <Textures>(); var fonts = resourcesLoader.Load <Fonts>(); _graphics.PreferredBackBufferWidth = textures.UIBackground.Width; _graphics.PreferredBackBufferHeight = textures.UIBackground.Height; _graphics.ApplyChanges(); gameState = new GameState(); environment = new GameEnvironment( new InputInfo(Keyboard.GetState(), Mouse.GetState(Window)), new GameResources(textures, fonts), false, false); InitializeMechanics(); InitializeUI(); InitializeStage(); }
void Start() { for (int i = 1; i < 5; i++) { GameObject gameObject = Instantiate(item) as GameObject; gameObject.transform.SetParent(item.transform.parent); gameObject.transform.localScale = Vector3.one; signIn.Add(gameObject.GetComponent <Toggle>()); } for (int i = 0; i < signIn.Count; i++) { signIn[i].gameObject.GetComponent <SiginItem>() .SetData(SiginDataManager.siginData.sign_config_list[(i + 1).ToString()]); } for (int i = 0; i < signIn.Count; i++) { if (i <= SiginDataManager.siginData.already_day - 1) { signIn[i].isOn = true; ResourcesLoader.Load <Sprite>("/BaseAssets/UI_Online/Login/UIPanel_SignIn/QianDaoEnd", (Sprite) => { signIn[i].gameObject.GetComponentsInChildren <Image>()[1].overrideSprite = Sprite; }); //signIn[i].gameObject.GetComponentsInChildren<Image>()[1].sprite = // Resources.Load("Image/QianDaoEnd", typeof(Sprite)) as Sprite; signIn[i].enabled = false; } else { if (SiginDataManager.siginData.is_today_sign) { signIn[i].enabled = false; } else { if (i > SiginDataManager.siginData.already_day) { signIn[i].enabled = false; } else { signIn[i].enabled = true; } } } } }
public static async Task SendResetPasswordEmailAsync(IEmailService emailService, ApplicationUser user, string token) { const string callbackUrl = "https://www.bworld.fr/utilisateur/reinit-password?userId={0}&token={1}&dm=false"; var createUserMailModel = new ResetPasswordMailModel(); createUserMailModel.CallbackUrl = string.Format(callbackUrl, WebUtility.UrlEncode(user.Id), WebUtility.UrlEncode(token)); createUserMailModel.UserName = user.FullName; var templateMail = new StringTemplateRenderer().Render(ResourcesLoader.Load(Path.Combine("UserCore", "Renderers", "ResetPassword.st")), createUserMailModel); await SendEmailAsync(emailService, user, "[bworld] Re-initialisation mot de votre mot passe", templateMail); }
/// <summary> /// Use this for initialization. /// </summary> public void InitMap() { if (!m_MapTilePrefab) { ResourcesLoader.Load("Tile_white", out m_MapTilePrefab, "Map"); } if (!m_WallTilePrefab) { ResourcesLoader.Load("Wall_white", out m_WallTilePrefab, "Map"); } // Temp PlayerTraceColor = Color.yellow; CreateMapChunk(); }
private PlayerBoxController CreateCharacter() { // Initzlie the player character. GameObject m_PlayerPrefab = null; ResourcesLoader.Load("PlayerBox", out m_PlayerPrefab); // Instantiate a new player character with position and rotatoin settings. GameObject player = Instantiate( m_PlayerPrefab, Vector3.zero, Quaternion.identity) as GameObject; player.GetComponent <PlayerBoxController>().Init(3, 6, Quaternion.Euler(TileRotation)); return(player.GetComponent <PlayerBoxController>()); }
public IEnumerator ShowUIpanel(UIType _type, UnityAction <GameObject> loadFinishHandler = null, float daly = 0) { yield return(new WaitForSeconds(daly)); MyDebug.Log(_type.ToString()); ResourcesLoader.Load <GameObject>(UIResources[_type], (goo) => { var go = Instantiate(goo); var win = go.GetComponent <UIWindow>(); win.GetComponent <Canvas>().sortingOrder = SortingOrder + 5; windows.Push(win); if (loadFinishHandler != null) { loadFinishHandler(go); } }); }
public void setInitVal(PlayerGameRoomInfo playerInfo) { userId = playerInfo.userID; if (playerInfo.userHeadUrl == null || playerInfo.userHeadUrl.Length <= 0) { ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/UI_Public/head" + playerInfo.wFaceID, (sprite) => { HeadIcon.sprite = sprite; }); } else { StartCoroutine(LoadImg(playerInfo.userHeadUrl)); } pName.text = playerInfo.name; }
public async Task SendEmailAsync(MessageReceiverMailModel messageReceiverMailModel, string emailTo) { var identityMessage = new MailMessage(); var subject = $"[{messageReceiverMailModel.SiteName}] Message reçu de {messageReceiverMailModel.Sender.FullName} {messageReceiverMailModel.Title}"; if (messageReceiverMailModel.IsReply) { subject = $"[{messageReceiverMailModel.SiteName}] Réponse reçu de {messageReceiverMailModel.Sender.FullName} {messageReceiverMailModel.Title}"; } identityMessage.Subject = subject; identityMessage.Body = new StringTemplateRenderer().Render( ResourcesLoader.Load(Path.Combine("Renderers", "MessageReceiver.st")), messageReceiverMailModel); identityMessage.Destination = emailTo; await _emailService.SendAsync(identityMessage); }
public void setHeadIcon(WWW mes) { JsonData json = JsonMapper.ToObject <JsonData>(mes.text); myselfInfo.userHeadUrl = json["data"].ToString(); if (myselfInfo.userHeadUrl == null || myselfInfo.userHeadUrl.Length < 10) { ResourcesLoader.Load <Sprite>("BaseAssets/UI_Online/UI_Public/head" + myselfInfo.wFaceID, (sprite) => { headerIcon.sprite = sprite; }); SetHeadSprite();//获取本地头像 } else { } }
private async Task SendEmailSenderAsync(MessageReceiverMailModel messageSenderMailModel, string emailTo) { var identityMessage = new MailMessage(); var subject = string.Format("[{0}] Message envoyé par {1} {2}", messageSenderMailModel.SiteName, messageSenderMailModel.Sender.FullName, messageSenderMailModel.Title); if (messageSenderMailModel.IsReply) { subject = string.Format("[{0}] Réponse envoyé par {1} {2}", messageSenderMailModel.SiteName, messageSenderMailModel.Sender.FullName, messageSenderMailModel.Title); } identityMessage.Subject = subject; identityMessage.Body = new StringTemplateRenderer().Render( ResourcesLoader.Load(Path.Combine("Message", "Renderers", "MessageSender.st")), messageSenderMailModel); identityMessage.Destination = emailTo; await _emailService.SendAsync(identityMessage); }
public void ShowChat(string text) { if (_list == null || _list.Count <= 0) { _list = TalkDataManager.Instance.list; } showTime = 50; //var arr = text.Split(new char[1] { '|' }); var arr = text.Split(new char[1] { '|' }); if (arr[0] == "0") //表情 { ResourcesLoader.Load <Sprite>("BaseAssets/Emoticons/face_" + arr[1], (sprite) => { emoticons.overrideSprite = sprite; emoticons.SetNativeSize(); emoticons.preserveAspect = true; emoticons.gameObject.SetActive(true); }); } else if (arr[0] == "1") //快捷语 { MyDebug.Log("---------------------------------------"); for (int i = 0; i < _list.Count; i++) { if (int.Parse(arr[1]) == _list[i].id) { chatMessage.text = _list[i].message; chatPaoPao.SetActive(true); break; } } } else if (arr[0] == "2") //输入文字 { chatMessage.text = arr[1]; chatPaoPao.SetActive(true); } else//语音 { SocketEventHandle.Instance.SetClientResponse(APIS.MicInput_Response, null); } }
public void setWeiDao() { for (int i = 0; i < 5; i++) { if (GlobalDataScript.Instance.roomInfo.maPaiId > 0) { int a = NetUtil.PuCardChange((PU_KE)GameDataSSS.Instance.sCompare.cbBackCard[myselfInfo.chairId].arrayItem[i]); if (a == GlobalDataScript.Instance.roomInfo.maPaiId) { wdMalist[i].mapai.gameObject.SetActive(true); } else { wdMalist[i].mapai.gameObject.SetActive(false); } } ResourcesLoader.Load <Sprite>("PuKe/card_" + NetUtil.PuCardChange((PU_KE)GameDataSSS.Instance.sCompare.cbBackCard[myselfInfo.chairId].arrayItem[i]), (sprite) => { wdlist[i].enabled = true; wdlist[i].sprite = sprite; }); } ShowType(GameDataSSS.Instance.sCompare.w_hand_card_type[myselfInfo.chairId].arrayItem[2], 2); ShowFront(GameDataSSS.Instance.sCompare.nCompareResult[myselfInfo.chairId].arrayItem[2], 2); gunscorelist.Add(GameDataSSS.Instance.sCompare.nCompareResult[myselfInfo.chairId].arrayItem[0]); gunscorelist.Add(GameDataSSS.Instance.sCompare.nCompareResult[myselfInfo.chairId].arrayItem[1]); gunscorelist.Add(GameDataSSS.Instance.sCompare.nCompareResult[myselfInfo.chairId].arrayItem[2]); if (GameDataSSS.Instance.sCompare.wSpecialType[myselfInfo.chairId] != 0) { for (int i = 0; i < compareType.Length; i++) { compareType[i].enabled = false; } for (int i = 0; i < comparText.Length; i++) { comparText[i].enabled = false; } ShowSpeicalFont((int)GameDataSSS.Instance.sCompare.nSpecialCompareResult[myselfInfo.chairId]); ShowSpeicalType(GameDataSSS.Instance.sCompare.wSpecialType[myselfInfo.chairId]); } }