private void ChengeDifiicultyManage() { RefreshContentUI(); chartUI.RefreshUI(); if (rankingController.isEneble) { rankingController.SetRanking(musicData.GetSelectingMusicStruct().rankingStructs[(int)musicData.selectingDif]); } Find.GetAudioManager().PlayOneShotSE("ValueMove"); }
/// <summary> /// ランキングを実行します /// </summary> public void Ranking() { PopUpManager.ActiveRankingPop(); RankingUpdate(); RankingController.SetRanking(SaveManager.GameConfig.scoreList); }