示例#1
0
        internal static void Update()
        {
            int            counter = 0;
            ServerMessages msgType;
            Packet         packet;

            // Receive packets
            while ((packet = clientInterface.Receive()) != null)
            {
                try
                {
                    receivedBytes += packet.length;

                    packetReader.Load(packet.data, (int)packet.length);
                    msgType = (ServerMessages)packetReader.ReadByte();
                    ReadMessage(msgType, packetReader);

                    counter++;
                    if (counter >= 1000)
                    {
                        counter = 0;
                        Logger.Log("1000 Pakete hintereinander");
                    }
                }
                catch (Exception e)
                {
                    if (packet.length >= 1)
                    {
                        Logger.LogError("{0}: {1}: {2}\n{3}", (ServerMessages)packet.data[0], e.Source, e.Message, e.StackTrace);
                    }
                    else
                    {
                        Logger.LogError("{0}: {1}\n{2}", e.Source, e.Message, e.StackTrace);
                    }
                }
                finally
                {
                    clientInterface.DeallocatePacket(packet);
                }
            }

            #region Debug Info

            // update only every second
            if (infoTimer.IsReady)
            {
                int ping = clientInterface.GetLastPing(clientInterface.GetSystemAddressFromIndex(0));

                if (isDisconnected)
                {
                    abortInfo.Texts[0].Text = "Verbindung geschlossen!";
                    abortInfo.Show();
                }
                else if (isConnected)
                {
                    if (ping > 300 || ping < 0)
                    {
                        abortInfo.Show();
                    }
                    else
                    {
                        abortInfo.Hide();
                    }
                }

                // update ping text on screen
                int           devIndex = 0;
                GUCVisualText pingText = devInfo.Texts[devIndex++];
                pingText.Text = string.Format("Ping: {0}ms", ping);
                ColorRGBA color;
                if (ping <= 120)
                {
                    color = new ColorRGBA((byte)(40 + 180 * ping / 120), 220, 40);
                }
                else if (ping <= 220)
                {
                    color = new ColorRGBA(220, (byte)(220 - 180 * (ping - 100) / 120), 40);
                }
                else
                {
                    color = new ColorRGBA(220, 40, 40);
                }
                pingText.SetColor(color);

                long          fps     = Hooks.hGame.LastElapsedTicks > 0 ? TimeSpan.TicksPerSecond / Hooks.hGame.LastElapsedTicks : 999;
                GUCVisualText fpsText = devInfo.Texts[devIndex++];
                fpsText.Text = "FPS: " + fps;
                if (fps < 10)
                {
                    color = new ColorRGBA(220, 40, 40);
                }
                else if (fps < 40)
                {
                    color = new ColorRGBA(220, (byte)(40 + 180 * (fps - 10) / 30), 40);
                }
                else if (fps < 90)
                {
                    color = new ColorRGBA((byte)(220 - 180 * (fps - 40) / 50), 220, 40);
                }
                else
                {
                    color = new ColorRGBA(40, 220, 40);
                }
                fpsText.SetColor(color);

                devInfo.Texts[devIndex++].Text = "Spike: " + Hooks.hGame.SpikeLongest / TimeSpan.TicksPerMillisecond + "ms";

                // update kB/s text on screen
                int kbs = (int)(receivedBytes);
                devInfo.Texts[devIndex++].Text = ("Net received: " + kbs + "B/s");
                kbs = (int)(sentBytes);
                devInfo.Texts[devIndex++].Text = ("Net Sent: " + kbs + "B/s");
                receivedBytes = 0;
                sentBytes     = 0;

                if (World.Current != null)
                {
                    devIndex = 8;
                    devInfo.Texts[devIndex++].Text = World.Current.VobCount + " Vobs";
                    devInfo.Texts[devIndex++].Text = Client.guidedIDs.Count + " guided";

                    devInfo.Texts[devIndex++].Text = "Weather: " + World.Current.WeatherCtrl.CurrentWeight + " " + World.Current.Clock.Time.ToString(false);
                    devInfo.Texts[devIndex++].Text = "Barrier: " + World.Current.BarrierCtrl.CurrentWeight + " " + World.Current.BarrierCtrl.EndWeight;

                    devInfo.Texts[devIndex++].Text = "VobSounds: " + SoundHandler.VobSoundCount;
                    devInfo.Texts[devIndex++].Text = "PosSounds: " + SoundHandler.PosSoundCount;

                    //if (NPC.Hero != null)
                    //    devInfo.Texts[devIndex++].Text =  NPC.Hero.Movement.ToString();
                }
            }

            #endregion
        }
示例#2
0
 public void Disconnect()
 {
     client.CloseConnection(client.GetSystemAddressFromIndex(0), true, 0);
     isConnected = false;
 }
示例#3
0
        static int Main(string[] args)
        {
            char ch;
            string userInput;

            rakPeer = RakNetworkFactory.GetRakPeerInterface();

            rakPeer.AttachPlugin(replicaManager);

            rakPeer.SetNetworkIDManager(networkIDManager);

            replicaManager.SetAutoParticipateNewConnections(true);

            replicaManager.SetAutoConstructToNewParticipants(true);

            replicaManager.SetAutoSerializeInScope(true);

            replicaManager.SetReceiveConstructionCB(IntPtr.Zero, ConstructionCB);

            replicaManager.SetDownloadCompleteCB(IntPtr.Zero, SendDownloadCompleteCB, IntPtr.Zero, ReceiveDownloadCompleteCB);

            StringTable.Instance().AddString("Player", true);
            StringTable.Instance().AddString("Monster", true);

            Console.Write("Demonstration of ReplicaManager for client / server\n");
            Console.Write("The replica manager provides a framework to make it easier to synchronize\n");
            Console.Write("object creation, destruction, and member object updates\n");
            Console.Write("Difficulty: Intermediate\n\n");
            Console.Write("Run as (s)erver or (c)lient? ");
            userInput = Console.ReadLine();
            if (userInput[0] == 's' || userInput[0] == 'S')
            {
                isServer = true;
                SocketDescriptor socketDescriptor = new SocketDescriptor(60000, string.Empty);
                rakPeer.Startup(8, 0, new SocketDescriptor[] { socketDescriptor }, 1);
                rakPeer.SetMaximumIncomingConnections(8);
                Console.Write("Server started.\n");
            }
            else
            {
                isServer = false;
                SocketDescriptor socketDescriptor = new SocketDescriptor();
                rakPeer.Startup(1, 0, new SocketDescriptor[] { socketDescriptor }, 1);
                Console.Write("Enter IP to connect to: ");
                userInput = Console.ReadLine();
                if (userInput.Equals(string.Empty))
                {
                    userInput = "127.0.0.1";
                    Console.Write("{0}\n", userInput);
                }
                if (!rakPeer.Connect(userInput, 60000, string.Empty, 0))
                {
                    Console.Write("Connect call failed!\n");
                    return 1;
                }
                Console.Write("Connecting...\n");
            }

            // The network ID manager will automatically index pointers of object instance NetworkIDObject if
            // SetIsNetworkIDAuthority is called with true.  Otherwise, it will rely on another system setting the IDs
            networkIDManager.SetIsNetworkIDAuthority(isServer);

            Console.Write("Commands:\n(Q)uit\n(Space) Show status\n(R)andomize health and position\n");
            if (isServer)
            {
                Console.Write("Toggle (M)onster\nToggle (p)layer\n");
                Console.Write("Toggle (S)cope of player\n");
            }

            Packet p;

            while (true)
            {
                p = rakPeer.Receive();
                while (p != null)
                {
                    byte[] data = p.data;  // The access to data member had better reduce it. Copying occurs by this.
                    if (data[0] == RakNetBindings.ID_DISCONNECTION_NOTIFICATION || data[0] == RakNetBindings.ID_CONNECTION_LOST)
                    {
                        if (isServer)
                        {
                            Console.Write("Server connection lost.  Deleting objects\n");
                            if (monster != null)
                            {
                                monster.Dispose();
                            }
                            if (player != null)
                            {
                                player.Dispose();
                            }
                        }
                    }
                    rakPeer.DeallocatePacket(p);
                    p = rakPeer.Receive();
                }

                if (_kbhit() != 0)
                {
                    ch = Console.ReadKey(true).KeyChar;
                    if (ch == 'q' || ch == 'Q')
                    {
                        Console.Write("Quitting.\n");
                        break;
                    }
                    else if (ch == ' ')
                        ShowStatus(monster, player);
                    else if (ch == 'r' || ch == 'R')
                    {
                        if (player != null)
                        {
                            player.health = (int)RakNetBindings.randomMT();
                            player.position = (int)RakNetBindings.randomMT();

                            replicaManager.SignalSerializeNeeded(player.replica, RakNetBindings.UNASSIGNED_SYSTEM_ADDRESS, true);
                        }
                        if (monster != null)
                        {
                            monster.health = (int)RakNetBindings.randomMT();
                            monster.position = (int)RakNetBindings.randomMT();

                            replicaManager.SignalSerializeNeeded(monster.replica, RakNetBindings.UNASSIGNED_SYSTEM_ADDRESS, true);
                        }
                        Console.Write("Randomized player and monster health and position\n");
                        ShowStatus(monster, player);
                    }
                    else if (isServer)
                    {
                        if (ch == 'm' || ch == 'M')
                        {
                            if (monster == null)
                            {
                                Console.Write("Creating monster\n");
                                monster = new Monster();
                            }
                            else
                            {
                                monster.Dispose();
                                Console.Write("Deleted monster\n");
                                monster = null;
                            }
                        }
                        else if (ch == 'p' || ch == 'P')
                        {
                            if (player == null)
                            {
                                Console.Write("Creating player\n");
                                player = new Player();

                            }
                            else
                            {
                                player.Dispose();
                                Console.Write("Deleted player\n");
                                player = null;
                            }
                        }
                        else if (ch == 's' || ch == 'S')
                        {
                            if (player != null)
                            {
                                bool currentScope;
                                currentScope = replicaManager.IsInScope(player.replica, rakPeer.GetSystemAddressFromIndex(0));
                                if (currentScope == false)
                                    Console.Write("Setting scope for player to true for all remote systems.\n");
                                else
                                    Console.Write("Setting scope for player to false for all remote systems.\n");
                                replicaManager.SetScope(player.replica, !currentScope, RakNetBindings.UNASSIGNED_SYSTEM_ADDRESS, true);
                            }
                            else
                            {
                                Console.Write("No player to set scope for\n");
                            }
                        }
                    }
                }
                System.Threading.Thread.Sleep(30);
            }

            if (monster != null)
                monster.Dispose();
            if (player != null)
                player.Dispose();
            RakNetworkFactory.DestroyRakPeerInterface(rakPeer);

            return 1;
        }
示例#4
0
 public void CloseConnection()
 {
     client.CloseConnection(client.GetSystemAddressFromIndex(0), false);
     client.Shutdown(300);
 }
示例#5
0
        static void Main(string[] args)
        {
            RakNetStatistics rss    = new RakNetStatistics();
            RakPeerInterface client = RakPeerInterface.GetInstance();
            Packet           p      = new Packet();
            byte             packetIdentifier;
            bool             isServer = false;

            SystemAddress ClientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;

            string ip, serverPort, clientPort;

            Console.WriteLine("This is a sample implementation of a text based chat client");
            Console.WriteLine("Connect to the project 'Chat Example Server'");

            Console.WriteLine("Enter the client port to listen on");
            clientPort = Console.ReadLine();
            if (clientPort.Length == 0)
            {
                clientPort = "0";
            }

            Console.WriteLine("Enter the IP to connect to");
            ip = Console.ReadLine();
            if (ip.Length == 0)
            {
                ip = "127.0.0.1";
            }

            Console.WriteLine("Enter the port to connect to");
            serverPort = Console.ReadLine();
            if (serverPort.Length == 0)
            {
                serverPort = "1234";
            }

            SocketDescriptor socketDescriptor = new SocketDescriptor(Convert.ToUInt16(clientPort), "0");

            socketDescriptor.socketFamily = AF_INET;

            client.Startup(8, socketDescriptor, 1);
            client.SetOccasionalPing(true);

            ConnectionAttemptResult car = client.Connect(ip, Convert.ToUInt16(serverPort), "Rumpelstiltskin", "Rumpelstiltskin".Length);

            if (car != RakNet.ConnectionAttemptResult.CONNECTION_ATTEMPT_STARTED)
            {
                throw new Exception();
            }

            Console.WriteLine("My IP Addresses:");
            for (uint i = 0; i < client.GetNumberOfAddresses(); i++)
            {
                Console.WriteLine(client.GetLocalIP(i).ToString());
            }
            Console.WriteLine("My GUID is " + client.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString());
            Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'disconnect' to disconnect. 'connect' to reconnnect. Type to talk.");
            string message;

            while (true)
            {
                System.Threading.Thread.Sleep(30);

                //Entire networking is threaded
                if (Console.KeyAvailable)
                {
                    message = Console.ReadLine();
                    if (message == "quit")
                    {
                        Console.WriteLine("Quitting");
                        break;
                    }

                    if (message == "stat")
                    {
                        string message2 = "";
                        rss = client.GetStatistics(client.GetSystemAddressFromIndex(0));
                        RakNet.RakNet.StatisticsToString(rss, out message2, 2);
                        Console.WriteLine(message2);
                        continue;
                    }

                    if (message == "disconnect")
                    {
                        Console.WriteLine("Enter index to disconnect: ");
                        string str = Console.ReadLine();
                        if (str == "")
                        {
                            str = "0";
                        }
                        uint index = Convert.ToUInt32(str, 16);
                        client.CloseConnection(client.GetSystemAddressFromIndex(index), false);
                        Console.WriteLine("Disconnecting");
                        continue;
                    }

                    if (message == "shutdown")
                    {
                        client.Shutdown(100);
                        Console.WriteLine("Disconnecting");
                        continue;
                    }

                    if (message == "ping")
                    {
                        if (client.GetSystemAddressFromIndex(0) != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                        {
                            client.Ping(client.GetSystemAddressFromIndex(0));
                        }
                        continue;
                    }
                    if (message == "connect")
                    {
                        Console.WriteLine("Enter the IP to connect to");
                        ip = Console.ReadLine();
                        if (ip.Length == 0)
                        {
                            ip = "127.0.0.1";
                        }

                        Console.WriteLine("Enter the port to connect to");
                        serverPort = Console.ReadLine();
                        if (serverPort.Length == 0)
                        {
                            serverPort = "1234";
                        }

                        ConnectionAttemptResult car2 = client.Connect(ip, Convert.ToUInt16(serverPort), "Rumpelstiltskin", "Rumpelstiltskin".Length);

                        continue;
                    }
                    if (message == "getlastping")
                    {
                        if (client.GetSystemAddressFromIndex(0) != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                        {
                            Console.WriteLine(client.GetLastPing(client.GetSystemAddressFromIndex(0)));
                        }

                        continue;
                    }

                    if (message.Length > 0)
                    {
                        client.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                    }
                }

                for (p = client.Receive(); p != null; client.DeallocatePacket(p), p = client.Receive())
                {
                    packetIdentifier = GetPacketIdentifier(p);
                    switch ((DefaultMessageIDTypes)packetIdentifier)
                    {
                    case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_DISCONNECTION_NOTIFICATION");
                        break;

                    case DefaultMessageIDTypes.ID_ALREADY_CONNECTED:
                        Console.WriteLine("ID_ALREADY_CONNECTED with guid " + p.guid);
                        break;

                    case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION:
                        Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION ");
                        break;

                    case DefaultMessageIDTypes.ID_REMOTE_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_REMOTE_DISCONNECTION_NOTIFICATION ");
                        break;

                    case DefaultMessageIDTypes.ID_REMOTE_CONNECTION_LOST:     // Server telling the clients of another client disconnecting forcefully.  You can manually broadcast this in a peer to peer enviroment if you want.
                        Console.WriteLine("ID_REMOTE_CONNECTION_LOST");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_BANNED:     // Banned from this server
                        Console.WriteLine("We are banned from this server.\n");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_ATTEMPT_FAILED:
                        Console.WriteLine("Connection attempt failed ");
                        break;

                    case DefaultMessageIDTypes.ID_NO_FREE_INCOMING_CONNECTIONS:
                        Console.WriteLine("Server is full ");
                        break;

                    case DefaultMessageIDTypes.ID_INVALID_PASSWORD:
                        Console.WriteLine("ID_INVALID_PASSWORD\n");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_LOST:
                        // Couldn't deliver a reliable packet - i.e. the other system was abnormally
                        // terminated
                        Console.WriteLine("ID_CONNECTION_LOST\n");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED:
                        // This tells the client they have connected
                        Console.WriteLine("ID_CONNECTION_REQUEST_ACCEPTED to %s " + p.systemAddress.ToString() + "with GUID " + p.guid.ToString());
                        Console.WriteLine("My external address is:" + client.GetExternalID(p.systemAddress).ToString());
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTED_PING:
                    case DefaultMessageIDTypes.ID_UNCONNECTED_PING:
                        Console.WriteLine("Ping from " + p.systemAddress.ToString(true));
                        break;

                    default:
                        Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data));
                        break;
                    }
                }
            }
            client.Shutdown(300);
            RakNet.RakPeerInterface.DestroyInstance(client);
            Console.Read();
        }
示例#6
0
        static void Main(string[] args)
        {
            RakNetStatistics rss    = new RakNetStatistics();
            RakPeerInterface server = RakPeerInterface.GetInstance();

            server.SetIncomingPassword("Rumpelstiltskin", "Rumpelstiltskin".Length);
            server.SetTimeoutTime(30000, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS);

            Packet p = new Packet();

            RakNet.SystemAddress clientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;
            byte packetIdentifier;
            bool isServer = true;

            string serverPort;

            Console.WriteLine("Enter the client port to listen on");
            serverPort = Console.ReadLine();
            if (serverPort.Length == 0)
            {
                serverPort = "1234";
            }

            Console.WriteLine("Starting server");
            RakNet.SocketDescriptor socketDescriptors = new SocketDescriptor(Convert.ToUInt16(serverPort), "0");
            socketDescriptors.port         = Convert.ToUInt16(serverPort);
            socketDescriptors.socketFamily = AF_INET;


            StartupResult sar = server.Startup(4, socketDescriptors, 1);

            if (sar != StartupResult.RAKNET_STARTED)
            {
                Console.WriteLine("Error starting server");
            }

            server.SetMaximumIncomingConnections(4);
            System.Threading.Thread.Sleep(1000);
            server.SetOccasionalPing(true);
            server.SetUnreliableTimeout(1000);


            for (int i = 0; i < server.GetNumberOfAddresses(); i++)
            {
                SystemAddress sa = server.GetInternalID(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, i);
                Console.WriteLine((i + 1).ToString() + ". " + sa.ToString() + "(LAN = " + sa.IsLANAddress() + ")");
            }
            Console.WriteLine("My GUID is " + server.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString());
            Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'pingip' to ping an ip address\n'ban' to ban an IP from connecting.\n'kick to kick the first connected player.\nType to talk.");
            string message;

            while (true)
            {
                System.Threading.Thread.Sleep(30);
                if (Console.KeyAvailable)
                {
                    message = Console.ReadLine();

                    if (message == "quit")
                    {
                        Console.WriteLine("Quitting");
                        break;
                    }

                    if (message == "kick")
                    {
                        server.CloseConnection(clientID, true, 0);
                        continue;
                    }

                    if (message == "stat")
                    {
                        rss = server.GetStatistics(server.GetSystemAddressFromIndex(0));
                        RakNet.RakNet.StatisticsToString(rss, out message, 2);
                        Console.WriteLine(message);
                        continue;
                    }
                    if (message == "ping")
                    {
                        server.Ping(clientID);
                        continue;
                    }
                    if (message == "list")
                    {
                        SystemAddress[] systems = new SystemAddress[10];
                        ushort          numCons = 10;
                        server.GetConnectionList(out systems, ref numCons);
                        for (int i = 0; i < numCons; i++)
                        {
                            Console.WriteLine((i + 1).ToString() + ". " + systems[i].ToString(true));
                        }
                        continue;
                    }

                    if (message == "ban")
                    {
                        Console.WriteLine("'Enter IP to ban.  You can use * as a wildcard");
                        message = Console.ReadLine();
                        server.AddToBanList(message);
                        Console.WriteLine("IP " + message + " added to ban list.");
                        continue;
                    }

                    string message2;
                    message2 = "Server: " + message;
                    server.Send(message2, message2.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                }

                for (p = server.Receive(); p != null; server.DeallocatePacket(p), p = server.Receive())
                {
                    packetIdentifier = GetPacketIdentifier(p);
                    switch ((DefaultMessageIDTypes)packetIdentifier)
                    {
                    case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_DISCONNECTION_NOTIFICATION from " + p.systemAddress.ToString(true));
                        break;

                    case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION:
                        Console.WriteLine("ID_NEW_INCOMING_CONNECTION from " + p.systemAddress.ToString(true) + "with GUID " + p.guid.ToString());
                        clientID = p.systemAddress;
                        Console.WriteLine("Remote internal IDs: ");
                        for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++)
                        {
                            SystemAddress internalId = server.GetInternalID(p.systemAddress, index);
                            if (internalId != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                            {
                                Console.WriteLine((index + 1).ToString() + ". " + internalId.ToString(true));
                            }
                        }
                        break;

                    case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION:
                        Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTED_PING:
                    case DefaultMessageIDTypes.ID_UNCONNECTED_PING:
                        Console.WriteLine("Ping from " + p.systemAddress.ToString(true));
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_LOST:
                        Console.WriteLine("ID_CONNECTION_LOST from " + p.systemAddress.ToString(true));
                        break;

                    default:
                        Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data));
                        message = System.Text.Encoding.UTF8.GetString(p.data);
                        server.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                        break;
                    }
                }
            }
            server.Shutdown(300);
            RakNet.RakPeerInterface.DestroyInstance(server);
            Console.Read();
        }