IEnumerator connectToNATFacilitatorTest() { StartupResult startResult = rakPeerTest.Startup(2, new SocketDescriptor(), 1); if (startResult != StartupResult.RAKNET_STARTED) { Debug.Log("Failed to initialize network interface 2: " + startResult.ToString()); yield break; } ConnectionAttemptResult connectResult = rakPeerTest.Connect(facilitatorIP, (ushort)facilitatorPort, null, 0); if (connectResult != ConnectionAttemptResult.CONNECTION_ATTEMPT_STARTED) { Debug.Log("Failed to initialize connection to NAT Facilitator 2: " + connectResult.ToString()); yield break; } Packet packet; while ((packet = rakPeerTest.Receive()) == null) { yield return(new WaitForEndOfFrame()); } if (packet.data[0] != (byte)DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED) { Debug.Log("Failed to connect to NAT Facilitator 2: " + ((DefaultMessageIDTypes)packet.data[0])); yield break; } guidTest = rakPeerTest.GetMyGUID().g.ToString(); Debug.Log("Connected 2: " + guidTest); facilitatorSystemAddressTest = packet.systemAddress; externalIP = rakPeerTest.GetExternalID(packet.systemAddress).ToString(false); rakPeerTest.SetMaximumIncomingConnections(2); if (firstTimeConnectTest) { firstTimeConnectTest = false; natPunchthroughClientTest = new NatPunchthroughClient(); rakPeerTest.AttachPlugin(natPunchthroughClientTest); natPunchthroughClientTest.FindRouterPortStride(facilitatorSystemAddressTest); } else { StartCoroutine("waitForIncomingNATPunchThroughOnServerTest"); } connectedToFacTest = true; isReadyTest = true; }
/** * Connect to the externally hosted NAT Facilitator (NATCompleteServer from the RakNet samples) * This is called initially and also after each succesfull punchthrough received on the server. */ IEnumerator connectToNATFacilitator() { // Start the RakNet interface listening on a random port // We never need more than 2 connections, one to the Facilitator and one to either the server or the latest incoming client // Each time a client connects on the server RakNet is shut down and restarted with two fresh connections StartupResult startResult = rakPeer.Startup(2, new SocketDescriptor(), 1); if (startResult != StartupResult.RAKNET_STARTED) { Debug.Log("Failed to initialize network interface: " + startResult.ToString()); yield break; } // Connect to the Facilitator ConnectionAttemptResult connectResult = rakPeer.Connect(facilitatorIP, (ushort)facilitatorPort, null, 0); if (connectResult != ConnectionAttemptResult.CONNECTION_ATTEMPT_STARTED) { Debug.Log("Failed to initialize connection to NAT Facilitator: " + connectResult.ToString()); yield break; } // Connecting, wait for response Packet packet; while ((packet = rakPeer.Receive()) == null) { yield return(new WaitForEndOfFrame()); } // Was the connection accepted? if (packet.data[0] != (byte)DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED) { Debug.Log("Failed to connect to NAT Facilitator: " + ((DefaultMessageIDTypes)packet.data[0])); yield break; } // Success, we are connected to the Facilitator guid = rakPeer.GetMyGUID().g.ToString(); Debug.Log("Connected: " + guid); // We store this for later so that we can tell which incoming messages are coming from the facilitator facilitatorSystemAddress = packet.systemAddress; // Now that we have an external connection we can get the externalIP externalIP = rakPeer.GetExternalID(packet.systemAddress).ToString(false); if (firstTimeConnect) { firstTimeConnect = false; // Attach RakNet punchthrough client // This is really what does all the heavy lifting natPunchthroughClient = new NatPunchthroughClient(); rakPeer.AttachPlugin(natPunchthroughClient); // Punchthrough can't happen until RakNet is done finding router port stride // so we start it asap. If we didn't call this here RakNet would handle it // when we actually try and punch through. natPunchthroughClient.FindRouterPortStride(facilitatorSystemAddress); } else { // If this is not the first time connecting to the facilitor it means the server just received // a successful punchthrough and it reconnecting to prepare for more punching. We can start // listening immediately. StartCoroutine(waitForIncomingNATPunchThroughOnServer(onHolePunched)); } isReady = true; }
IEnumerator connectToNATFacilitator() { StartupResult startResult = rakPeer.Startup(2, new SocketDescriptor(), 1); if (startResult != StartupResult.RAKNET_STARTED) { NATNetworkManager_PHP.DisplayLog("Failed to initialize network interface: " + startResult.ToString()); yield break; } ConnectionAttemptResult connectResult = rakPeer.Connect(facilitatorIP, (ushort)facilitatorPort, null, 0); if (connectResult != ConnectionAttemptResult.CONNECTION_ATTEMPT_STARTED) { NATNetworkManager_PHP.DisplayLog("Failed to initialize connection to NAT Facilitator: " + connectResult.ToString()); yield break; } Packet packet; while ((packet = rakPeer.Receive()) == null) { yield return(new WaitForEndOfFrame()); } if (packet.data[0] != (byte)DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED) { NATNetworkManager_PHP.DisplayLog("Failed to connect to NAT Facilitator: " + ((DefaultMessageIDTypes)packet.data[0])); NATNetworkManager_PHP.RefreshInfo(); yield break; } guid = rakPeer.GetMyGUID().g.ToString(); Debug.Log("Connected: " + guid); externalIP = rakPeer.GetExternalID(packet.systemAddress).ToString(false); NATNetworkManager_PHP.RefreshInfo(); //if (firstTimeConnect) { // firstTimeConnect = false; natPunchthroughClient = new NatPunchthroughClient(); rakPeer.AttachPlugin(natPunchthroughClient); natPunchthroughClient.FindRouterPortStride(packet.systemAddress); facilitatorSystemAddress = packet.systemAddress; /*} else { * rakPeer.AttachPlugin (natPunchthroughClient); * //if (!facilitatorSystemAddress.EqualsExcludingPort(packet.systemAddress)) { * natPunchthroughClient.FindRouterPortStride (packet.systemAddress); * //} * facilitatorSystemAddress = packet.systemAddress; * }*/ if (NetworkServer.active && NATNetworkManager_PHP.singleton.myRoom.isNetGame) { StartCoroutine("waitForIncomingNATPunchThroughOnServer"); } if (string.IsNullOrEmpty(guid)) { NATNetworkManager_PHP.DisplayLog("GUID IS NULL OR EMPTY"); } else { NATNetworkManager_PHP.singleton.StartCoroutine("setNewGUID", guid); } NATNetworkManager_PHP.connectedToFac = true; rakPeer.SetMaximumIncomingConnections(2); isReady = true; }
static int Main(string[] args) { char ch; string userInput; rakPeer = RakNetworkFactory.GetRakPeerInterface(); rakPeer.AttachPlugin(replicaManager); rakPeer.SetNetworkIDManager(networkIDManager); replicaManager.SetAutoParticipateNewConnections(true); replicaManager.SetAutoConstructToNewParticipants(true); replicaManager.SetAutoSerializeInScope(true); replicaManager.SetReceiveConstructionCB(IntPtr.Zero, ConstructionCB); replicaManager.SetDownloadCompleteCB(IntPtr.Zero, SendDownloadCompleteCB, IntPtr.Zero, ReceiveDownloadCompleteCB); StringTable.Instance().AddString("Player", true); StringTable.Instance().AddString("Monster", true); Console.Write("Demonstration of ReplicaManager for client / server\n"); Console.Write("The replica manager provides a framework to make it easier to synchronize\n"); Console.Write("object creation, destruction, and member object updates\n"); Console.Write("Difficulty: Intermediate\n\n"); Console.Write("Run as (s)erver or (c)lient? "); userInput = Console.ReadLine(); if (userInput[0] == 's' || userInput[0] == 'S') { isServer = true; SocketDescriptor socketDescriptor = new SocketDescriptor(60000, string.Empty); rakPeer.Startup(8, 0, new SocketDescriptor[] { socketDescriptor }, 1); rakPeer.SetMaximumIncomingConnections(8); Console.Write("Server started.\n"); } else { isServer = false; SocketDescriptor socketDescriptor = new SocketDescriptor(); rakPeer.Startup(1, 0, new SocketDescriptor[] { socketDescriptor }, 1); Console.Write("Enter IP to connect to: "); userInput = Console.ReadLine(); if (userInput.Equals(string.Empty)) { userInput = "127.0.0.1"; Console.Write("{0}\n", userInput); } if (!rakPeer.Connect(userInput, 60000, string.Empty, 0)) { Console.Write("Connect call failed!\n"); return 1; } Console.Write("Connecting...\n"); } // The network ID manager will automatically index pointers of object instance NetworkIDObject if // SetIsNetworkIDAuthority is called with true. Otherwise, it will rely on another system setting the IDs networkIDManager.SetIsNetworkIDAuthority(isServer); Console.Write("Commands:\n(Q)uit\n(Space) Show status\n(R)andomize health and position\n"); if (isServer) { Console.Write("Toggle (M)onster\nToggle (p)layer\n"); Console.Write("Toggle (S)cope of player\n"); } Packet p; while (true) { p = rakPeer.Receive(); while (p != null) { byte[] data = p.data; // The access to data member had better reduce it. Copying occurs by this. if (data[0] == RakNetBindings.ID_DISCONNECTION_NOTIFICATION || data[0] == RakNetBindings.ID_CONNECTION_LOST) { if (isServer) { Console.Write("Server connection lost. Deleting objects\n"); if (monster != null) { monster.Dispose(); } if (player != null) { player.Dispose(); } } } rakPeer.DeallocatePacket(p); p = rakPeer.Receive(); } if (_kbhit() != 0) { ch = Console.ReadKey(true).KeyChar; if (ch == 'q' || ch == 'Q') { Console.Write("Quitting.\n"); break; } else if (ch == ' ') ShowStatus(monster, player); else if (ch == 'r' || ch == 'R') { if (player != null) { player.health = (int)RakNetBindings.randomMT(); player.position = (int)RakNetBindings.randomMT(); replicaManager.SignalSerializeNeeded(player.replica, RakNetBindings.UNASSIGNED_SYSTEM_ADDRESS, true); } if (monster != null) { monster.health = (int)RakNetBindings.randomMT(); monster.position = (int)RakNetBindings.randomMT(); replicaManager.SignalSerializeNeeded(monster.replica, RakNetBindings.UNASSIGNED_SYSTEM_ADDRESS, true); } Console.Write("Randomized player and monster health and position\n"); ShowStatus(monster, player); } else if (isServer) { if (ch == 'm' || ch == 'M') { if (monster == null) { Console.Write("Creating monster\n"); monster = new Monster(); } else { monster.Dispose(); Console.Write("Deleted monster\n"); monster = null; } } else if (ch == 'p' || ch == 'P') { if (player == null) { Console.Write("Creating player\n"); player = new Player(); } else { player.Dispose(); Console.Write("Deleted player\n"); player = null; } } else if (ch == 's' || ch == 'S') { if (player != null) { bool currentScope; currentScope = replicaManager.IsInScope(player.replica, rakPeer.GetSystemAddressFromIndex(0)); if (currentScope == false) Console.Write("Setting scope for player to true for all remote systems.\n"); else Console.Write("Setting scope for player to false for all remote systems.\n"); replicaManager.SetScope(player.replica, !currentScope, RakNetBindings.UNASSIGNED_SYSTEM_ADDRESS, true); } else { Console.Write("No player to set scope for\n"); } } } } System.Threading.Thread.Sleep(30); } if (monster != null) monster.Dispose(); if (player != null) player.Dispose(); RakNetworkFactory.DestroyRakPeerInterface(rakPeer); return 1; }