示例#1
0
        public void StartServer(ushort port, string password, bool occasionalPing = true, ushort maxConnection = 4, uint unrealiableTimeout = 1000)
        {
            server = RakPeerInterface.GetInstance();
            server.SetIncomingPassword(password, password.Length);// "Rumpelstiltskin"
            server.SetTimeoutTime(30000, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS);
            p = new Packet();
            SystemAddress    clientID   = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;
            SocketDescriptor socketDesc = new SocketDescriptor(port, "");
            StartupResult    result     = server.Startup(maxConnection, socketDesc, 1);

            server.SetMaximumIncomingConnections(maxConnection);
            if (result != StartupResult.RAKNET_STARTED)
            {
                MessageBox("Server failed to start.  Terminating.");
            }
            else
            {
                MessageBox("Server start successfully");
            }
            server.SetOccasionalPing(occasionalPing);
            server.SetUnreliableTimeout(unrealiableTimeout);
            StringBuilder ipsb = new StringBuilder();

            for (int i = 0; i < server.GetNumberOfAddresses(); i++)
            {
                SystemAddress sa = server.GetInternalID(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, i);
                ipsb.Append(string.Format("{0}. {1}", i + 1, sa.ToString(false)));
            }
            ServerIP = ipsb.ToString();
            GUID     = server.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString();
            lis      = new Thread(Listening);
            lis.Start();
        }
示例#2
0
    /**
     * Wait for an incoming punchthrough from a client. Once a hole is punched
     * RakNet is shut down so that the NetworkManager can create a new UNet Server
     * listening on the port that the puncthrough arrived on.
     */
    IEnumerator waitForIncomingNATPunchThroughOnServer(Action <int> onHolePunched)
    {
        ushort natListenPort = 0;

        while (true)
        {
            yield return(new WaitForEndOfFrame());

            // Check for incoming packet
            Packet packet = rakPeer.Receive();

            // No packet, maybe next time
            if (packet == null)
            {
                continue;
            }

            // Got a packet, see what it is
            RakNet.DefaultMessageIDTypes messageType = (DefaultMessageIDTypes)packet.data[0];
            switch (messageType)
            {
            case DefaultMessageIDTypes.ID_NAT_PUNCHTHROUGH_SUCCEEDED:
                bool weAreTheSender = packet.data[1] == 1;
                if (!weAreTheSender)
                {
                    // Someone successfully punched through to us
                    // natListenPort is the port that the server should listen on
                    natListenPort = rakPeer.GetInternalID().GetPort();
                    // Now we're waiting for the client to try and connect to us
                    Debug.Log("Received punch through from " + rakPeer.GetMyGUID() + " " + packet.systemAddress.ToString());
                }
                break;

            case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION:
                // Cool we've got a connection. The client now knows which port to connect from / to
                Debug.Log("Received incoming RakNet connection.");
                // Close the connection to the client
                rakPeer.CloseConnection(packet.guid, true);
                // And also to the Facilitator
                rakPeer.CloseConnection(facilitatorSystemAddress, true);
                break;

            case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                // Once the Facilitator has disconnected we shut down raknet
                // so that UNet can listen on the port that RakNet is currently listening on
                // At this point the hole is succesfully punched
                // RakNet is then reconnected to the facilitator on a new random port.
                if (packet.systemAddress == facilitatorSystemAddress)
                {
                    rakPeer.Shutdown(0);

                    // Hole is punched, UNet can start listening
                    onHolePunched(natListenPort);

                    // Reconnect to Facilitator for next punchthrough
                    StartCoroutine(connectToNATFacilitator());

                    yield break;     // Totally done
                }
                break;

            default:
                Debug.Log(((DefaultMessageIDTypes)packet.data[0]).ToString());
                break;
            }
        }
    }
示例#3
0
        static void Main(string[] args)
        {
            RakNetStatistics rss    = new RakNetStatistics();
            RakPeerInterface server = RakPeerInterface.GetInstance();

            server.SetIncomingPassword("Rumpelstiltskin", "Rumpelstiltskin".Length);
            server.SetTimeoutTime(30000, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS);

            Packet p = new Packet();

            RakNet.SystemAddress clientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;
            byte packetIdentifier;
            bool isServer = true;

            string serverPort;

            Console.WriteLine("Enter the client port to listen on");
            serverPort = Console.ReadLine();
            if (serverPort.Length == 0)
            {
                serverPort = "1234";
            }

            Console.WriteLine("Starting server");
            RakNet.SocketDescriptor socketDescriptors = new SocketDescriptor(Convert.ToUInt16(serverPort), "0");
            socketDescriptors.port         = Convert.ToUInt16(serverPort);
            socketDescriptors.socketFamily = AF_INET;


            StartupResult sar = server.Startup(4, socketDescriptors, 1);

            if (sar != StartupResult.RAKNET_STARTED)
            {
                Console.WriteLine("Error starting server");
            }

            server.SetMaximumIncomingConnections(4);
            System.Threading.Thread.Sleep(1000);
            server.SetOccasionalPing(true);
            server.SetUnreliableTimeout(1000);


            for (int i = 0; i < server.GetNumberOfAddresses(); i++)
            {
                SystemAddress sa = server.GetInternalID(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, i);
                Console.WriteLine((i + 1).ToString() + ". " + sa.ToString() + "(LAN = " + sa.IsLANAddress() + ")");
            }
            Console.WriteLine("My GUID is " + server.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString());
            Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'pingip' to ping an ip address\n'ban' to ban an IP from connecting.\n'kick to kick the first connected player.\nType to talk.");
            string message;

            while (true)
            {
                System.Threading.Thread.Sleep(30);
                if (Console.KeyAvailable)
                {
                    message = Console.ReadLine();

                    if (message == "quit")
                    {
                        Console.WriteLine("Quitting");
                        break;
                    }

                    if (message == "kick")
                    {
                        server.CloseConnection(clientID, true, 0);
                        continue;
                    }

                    if (message == "stat")
                    {
                        rss = server.GetStatistics(server.GetSystemAddressFromIndex(0));
                        RakNet.RakNet.StatisticsToString(rss, out message, 2);
                        Console.WriteLine(message);
                        continue;
                    }
                    if (message == "ping")
                    {
                        server.Ping(clientID);
                        continue;
                    }
                    if (message == "list")
                    {
                        SystemAddress[] systems = new SystemAddress[10];
                        ushort          numCons = 10;
                        server.GetConnectionList(out systems, ref numCons);
                        for (int i = 0; i < numCons; i++)
                        {
                            Console.WriteLine((i + 1).ToString() + ". " + systems[i].ToString(true));
                        }
                        continue;
                    }

                    if (message == "ban")
                    {
                        Console.WriteLine("'Enter IP to ban.  You can use * as a wildcard");
                        message = Console.ReadLine();
                        server.AddToBanList(message);
                        Console.WriteLine("IP " + message + " added to ban list.");
                        continue;
                    }

                    string message2;
                    message2 = "Server: " + message;
                    server.Send(message2, message2.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                }

                for (p = server.Receive(); p != null; server.DeallocatePacket(p), p = server.Receive())
                {
                    packetIdentifier = GetPacketIdentifier(p);
                    switch ((DefaultMessageIDTypes)packetIdentifier)
                    {
                    case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_DISCONNECTION_NOTIFICATION from " + p.systemAddress.ToString(true));
                        break;

                    case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION:
                        Console.WriteLine("ID_NEW_INCOMING_CONNECTION from " + p.systemAddress.ToString(true) + "with GUID " + p.guid.ToString());
                        clientID = p.systemAddress;
                        Console.WriteLine("Remote internal IDs: ");
                        for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++)
                        {
                            SystemAddress internalId = server.GetInternalID(p.systemAddress, index);
                            if (internalId != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                            {
                                Console.WriteLine((index + 1).ToString() + ". " + internalId.ToString(true));
                            }
                        }
                        break;

                    case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION:
                        Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTED_PING:
                    case DefaultMessageIDTypes.ID_UNCONNECTED_PING:
                        Console.WriteLine("Ping from " + p.systemAddress.ToString(true));
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_LOST:
                        Console.WriteLine("ID_CONNECTION_LOST from " + p.systemAddress.ToString(true));
                        break;

                    default:
                        Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data));
                        message = System.Text.Encoding.UTF8.GetString(p.data);
                        server.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                        break;
                    }
                }
            }
            server.Shutdown(300);
            RakNet.RakPeerInterface.DestroyInstance(server);
            Console.Read();
        }