private void Awake() { // To get started call RetroBlit.Initialize with an instance of DemoReel RB.Initialize(new StressTest()); }
private void Awake() { // Initialize your game! // You can call RB.Initialize multiple times to switch between RetroBlit games! RB.Initialize(new MyGame()); }
private void Awake() { // To get started call RetroBlit.Initialize with an instance of HelloWorld RB.Initialize(new RetroBlitDemoSuperFlagRun.SuperFlagRun(false, true)); }
private void Awake() { // To get started call RetroBlit.Initialize with an instance of SuperFlagRun RB.Initialize(new SuperFlagRun(true, false)); }
void Awake() { Game game = new Game(this); RB.Initialize(game); }
private void Awake() { // To get going simply call RetroBlit.Initialize giving it an instance of your game. RB.Initialize(new RetroDungeoneerGame()); }
private void Awake() { // To get going simply call RetroBlit.Initialize giving it an instance of your game. RB.Initialize(new BrickBustGame()); }
private void Awake() { RB.Initialize(new Engine()); }