// Start is called before the first frame update void Start() { RB tree = new RB(); tree.Insert(5); tree.Insert(3); tree.Insert(7); tree.Insert(1); tree.Insert(9); tree.Insert(-1); tree.Insert(11); tree.Insert(6); tree.DisplayTree(); tree.Delete(-1); tree.DisplayTree(); tree.Delete(9); tree.DisplayTree(); tree.Delete(5); tree.DisplayTree(); Console.ReadLine(); }