private void Awake()
 {
     // To get started call RetroBlit.Initialize with an instance of DemoReel
     RB.Initialize(new StressTest());
 }
 private void Awake()
 {
     // Initialize your game!
     // You can call RB.Initialize multiple times to switch between RetroBlit games!
     RB.Initialize(new MyGame());
 }
Exemple #3
0
 private void Awake()
 {
     // To get started call RetroBlit.Initialize with an instance of HelloWorld
     RB.Initialize(new RetroBlitDemoSuperFlagRun.SuperFlagRun(false, true));
 }
 private void Awake()
 {
     // To get started call RetroBlit.Initialize with an instance of SuperFlagRun
     RB.Initialize(new SuperFlagRun(true, false));
 }
Exemple #5
0
    void Awake()
    {
        Game game = new Game(this);

        RB.Initialize(game);
    }
Exemple #6
0
 private void Awake()
 {
     // To get going simply call RetroBlit.Initialize giving it an instance of your game.
     RB.Initialize(new RetroDungeoneerGame());
 }
 private void Awake()
 {
     // To get going simply call RetroBlit.Initialize giving it an instance of your game.
     RB.Initialize(new BrickBustGame());
 }
Exemple #8
0
 private void Awake()
 {
     RB.Initialize(new Engine());
 }