override public void Update() { base.Update(); CameraController.SetCamera(monsterComponent.location); Game game = Game.Get(); TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(3, 1), CommonStringKeys.SPAWN, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(3, 0), new Vector2(16, 1), new StringKey(name.Substring("Spawn".Length), false), delegate { QuestEditorData.ListSpawn(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), CommonStringKeys.E, delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 1; DialogBox db = null; for (int heroes = 2; heroes < 5; heroes++) { int h = heroes; db = new DialogBox(new Vector2(0, offset), new Vector2(5, 1), new StringKey("val", "NUMBER_HEROS", new StringKey(heroes.ToString(), false))); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { MonsterPlaceAdd(h); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); for (int i = 0; i < 8; i++) { if (monsterComponent.placement[heroes].Length > i) { int mSlot = i; string place = monsterComponent.placement[heroes][i]; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { MonsterPlaceRemove(h, mSlot); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(1, offset), new Vector2(19, 1), new StringKey(place, false), delegate { QuestEditorData.SelectComponent(place); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } offset++; } } game.tokenBoard.AddHighlight(monsterComponent.location, "MonsterLoc", "editor"); }
override public void Update() { base.Update(); CameraController.SetCamera(spawnComponent.location); Game game = Game.Get(); TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(3, 1), CommonStringKeys.SPAWN, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(3, 0), new Vector2(16, 1), new StringKey(null, name.Substring("Spawn".Length), false), delegate { QuestEditorData.ListSpawn(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), CommonStringKeys.E, delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(0, 2), new Vector2(4, 1), CommonStringKeys.POSITION); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 2), new Vector2(1, 1), CommonStringKeys.POSITION_SNAP, delegate { GetPosition(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(5, 2), new Vector2(1, 1), CommonStringKeys.POSITION_FREE, delegate { GetPosition(false); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (!spawnComponent.locationSpecified) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), POSITION_TYPE_UNUSED, delegate { PositionTypeCycle(); }); } else { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), POSITION_TYPE_HIGHLIGHT, delegate { PositionTypeCycle(); }); } tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(0, 4), new Vector2(8, 1), CommonStringKeys.EVENT, delegate { QuestEditorData.SelectAsEvent(name); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(4, 6), new Vector2(3, 1), new StringKey("val", "X_COLON", HEALTH)); db.ApplyTag("editor"); // Dumbers dont need translation healthDBE = new DialogBoxEditable(new Vector2(7, 6), new Vector2(3, 1), spawnComponent.uniqueHealthBase.ToString(), delegate { UpdateHealth(); }); healthDBE.ApplyTag("editor"); healthDBE.AddBorder(); db = new DialogBox(new Vector2(10, 6), new Vector2(7, 1), new StringKey("val", "X_COLON", HEALTH_HERO)); db.ApplyTag("editor"); // Numbers dont need translation healthHeroDBE = new DialogBoxEditable(new Vector2(17, 6), new Vector2(3, 1), spawnComponent.uniqueHealthHero.ToString(), delegate { UpdateHealthHero(); }); healthHeroDBE.ApplyTag("editor"); healthHeroDBE.AddBorder(); if (game.gameType is D2EGameType) { tb = new TextButton( new Vector2(12, 4), new Vector2(8, 1), CommonStringKeys.PLACEMENT, delegate { QuestEditorData.SelectAsSpawnPlacement(name); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (spawnComponent.unique) { tb = new TextButton(new Vector2(0, 6), new Vector2(4, 1), MONSTER_UNIQUE, delegate { UniqueToggle(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 8), new Vector2(5, 1), new StringKey("val", "X_COLON", UNIQUE_TITLE)); db.ApplyTag("editor"); uniqueTitleDBE = new DialogBoxEditable( new Vector2(5, 8), new Vector2(15, 1), spawnComponent.uniqueTitle.Translate(), delegate { UpdateUniqueTitle(); }); uniqueTitleDBE.ApplyTag("editor"); uniqueTitleDBE.AddBorder(); db = new DialogBox(new Vector2(0, 10), new Vector2(20, 1), new StringKey("val", "X_COLON", UNIQUE_INFO)); db.ApplyTag("editor"); uniqueTextDBE = new DialogBoxEditable( new Vector2(0, 11), new Vector2(20, 8), spawnComponent.uniqueText.Translate(), delegate { UpdateUniqueText(); }); uniqueTextDBE.ApplyTag("editor"); uniqueTextDBE.AddBorder(); } else { tb = new TextButton(new Vector2(0, 6), new Vector2(4, 1), MONSTER_NORMAL, delegate { UniqueToggle(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(0, 20), new Vector2(3, 1), new StringKey("val", "X_COLON", TYPES)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, 20), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { MonsterTypeAdd(0); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int i = 0; for (i = 0; i < 8; i++) { if (spawnComponent.mTypes.Length > i) { int mSlot = i; string mName = spawnComponent.mTypes[i]; if (mName.IndexOf("Monster") == 0) { mName = mName.Substring("Monster".Length); } tb = new TextButton(new Vector2(0, 21 + i), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { MonsterTypeRemove(mSlot); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(1, 21 + i), new Vector2(11, 1), new StringKey(null, mName, false), delegate { MonsterTypeReplace(mSlot); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(12, 21 + i), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { MonsterTypeAdd(mSlot + 1); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(14, 20), new Vector2(3, 1), REQ_TRAITS); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 20), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { MonsterTraitsAdd(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); for (i = 0; i < 8; i++) { if (spawnComponent.mTraitsRequired.Length > i) { int mSlot = i; string mName = spawnComponent.mTraitsRequired[i]; tb = new TextButton(new Vector2(14, 21 + i), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { MonsterTraitsRemove(mSlot); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(15, 21 + i), new Vector2(5, 1), new StringKey("val", mName), delegate { MonsterTraitReplace(mSlot); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(14, 21 + spawnComponent.mTraitsRequired.Length), new Vector2(3, 1), POOL_TRAITS); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 21 + spawnComponent.mTraitsRequired.Length), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { MonsterTraitsAdd(true); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); for (int j = 0; j < 8; j++) { if (spawnComponent.mTraitsPool.Length > j) { int mSlot = j; string mName = spawnComponent.mTraitsPool[j]; tb = new TextButton(new Vector2(14, 22 + spawnComponent.mTraitsRequired.Length + j), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { MonsterTraitsRemove(mSlot, true); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(15, 22 + spawnComponent.mTraitsRequired.Length + j), new Vector2(5, 1), new StringKey("val", mName), delegate { MonsterTraitReplace(mSlot, true); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } game.tokenBoard.AddHighlight(spawnComponent.location, "MonsterLoc", "editor"); }