override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Monster) { type = QuestData.Monster.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), type, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), name.Substring(type.Length), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), "E", delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); float offset = 2; DialogBox db = new DialogBox(new Vector2(0, offset), new Vector2(19, 1), "Tests:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset), new Vector2(1, 1), "+", delegate { AddTestOp(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset++; foreach (QuestData.Event.VarOperation op in eventComponent.conditions) { QuestData.Event.VarOperation tmp = op; db = new DialogBox(new Vector2(0, offset), new Vector2(9, 1), op.var); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(9, offset), new Vector2(2, 1), op.operation, delegate { SetTestOpp(tmp); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(11, offset), new Vector2(8, 1), op.value, delegate { SetValue(tmp); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset), new Vector2(1, 1), "-", delegate { RemoveOp(tmp); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset++; } offset++; db = new DialogBox(new Vector2(0, offset), new Vector2(19, 1), "Assign:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset), new Vector2(1, 1), "+", delegate { AddAssignOp(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset++; foreach (QuestData.Event.VarOperation op in eventComponent.operations) { QuestData.Event.VarOperation tmp = op; db = new DialogBox(new Vector2(0, offset), new Vector2(9, 1), op.var); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(9, offset), new Vector2(2, 1), op.operation, delegate { SetAssignOpp(tmp); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(11, offset), new Vector2(8, 1), op.value, delegate { SetValue(tmp); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset), new Vector2(1, 1), "-", delegate { RemoveOp(tmp); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset++; } if (eventComponent.locationSpecified) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }
override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Spawn) { type = QuestData.Spawn.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), new StringKey(null, type, false), delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), new StringKey(null, name.Substring(type.Length), false), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), CommonStringKeys.E, delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); string randomButton = "Ordered"; if (eventComponent.randomEvents) { randomButton = "Random"; } tb = new TextButton(new Vector2(0, 1), new Vector2(3, 1), new StringKey("val", randomButton), delegate { ToggleRandom(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(3, 1), new Vector2(3, 1), new StringKey("val", "X_COLON", QUOTA)); db.ApplyTag("editor"); // Quota dont need translation quotaDBE = new DialogBoxEditable( new Vector2(6, 1), new Vector2(2, 1), eventComponent.quota.ToString(), delegate { SetQuota(); }); quotaDBE.ApplyTag("editor"); quotaDBE.AddBorder(); db = new DialogBox(new Vector2(8, 1), new Vector2(11, 1), new StringKey("val", "X_COLON", BUTTONS)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 1), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddButton(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 2; int button = 1; int index = 0; int lastButtonOffset = 0; buttonDBE = new List <DialogBoxEditable>(); foreach (List <string> l in eventComponent.nextEvent) { lastButtonOffset = offset; int buttonTmp = button++; StringKey buttonLabel = eventComponent.buttons[buttonTmp - 1]; string colorRGB = ColorUtil.FromName(eventComponent.buttonColors[buttonTmp - 1]); Color c = Color.white; c[0] = (float)System.Convert.ToInt32(colorRGB.Substring(1, 2), 16) / 255f; c[1] = (float)System.Convert.ToInt32(colorRGB.Substring(3, 2), 16) / 255f; c[2] = (float)System.Convert.ToInt32(colorRGB.Substring(5, 2), 16) / 255f; tb = new TextButton(new Vector2(0, offset), new Vector2(3, 1), new StringKey("val", "COLOR"), delegate { SetButtonColor(buttonTmp); }, c); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBoxEditable buttonEdit = new DialogBoxEditable( new Vector2(3, offset++), new Vector2(16, 1), buttonLabel.Translate(), delegate { UpdateButtonLabel(buttonTmp); }); buttonEdit.ApplyTag("editor"); buttonEdit.AddBorder(); buttonDBE.Add(buttonEdit); index = 0; foreach (string s in l) { int i = index++; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddEvent(i, buttonTmp); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(1, offset), new Vector2(18, 1), new StringKey(null, s, false)); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { RemoveEvent(i, buttonTmp); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } int tmp = index; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddEvent(tmp, buttonTmp); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset++; } if (lastButtonOffset != 0) { tb = new TextButton(new Vector2(19, lastButtonOffset), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { RemoveButton(); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } if (eventComponent.locationSpecified) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }
override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Monster) { type = QuestData.Monster.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), type, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), name.Substring(type.Length), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), "E", delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(0, 2), new Vector2(4, 1), "Position"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 2), new Vector2(1, 1), "><", delegate { GetPosition(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(5, 2), new Vector2(1, 1), "~", delegate { GetPosition(false); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (!eventComponent.GetType().IsSubclassOf(typeof(QuestData.Event))) { if (eventComponent.minCam) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), "Min Cam", delegate { PositionTypeCycle(); }); } else if (eventComponent.maxCam) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), "Max Cam", delegate { PositionTypeCycle(); }); } else if (!eventComponent.locationSpecified) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), "Unused", delegate { PositionTypeCycle(); }); } else if (eventComponent.highlight) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), "Highlight", delegate { PositionTypeCycle(); }); } else { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), "Camera", delegate { PositionTypeCycle(); }); } tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } tb = new TextButton(new Vector2(12, 2), new Vector2(3, 1), "Vars", delegate { QuestEditorData.SelectAsEventVars(name); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(16, 2), new Vector2(4, 1), "Next Events", delegate { QuestEditorData.SelectAsEventNextEvent(name); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 3), new Vector2(20, 1), "Dialog:"); db.ApplyTag("editor"); eventTextDBE = new DialogBoxEditable(new Vector2(0, 4), new Vector2(20, 8), eventComponent.originalText, delegate { UpdateText(); }); eventTextDBE.ApplyTag("editor"); eventTextDBE.AddBorder(); db = new DialogBox(new Vector2(0, 12), new Vector2(4, 1), "Trigger:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 12), new Vector2(10, 1), eventComponent.trigger, delegate { SetTrigger(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 14), new Vector2(4, 1), "Selection:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 14), new Vector2(8, 1), eventComponent.heroListName, delegate { SetHighlight(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(12, 14), new Vector2(2, 1), "Min"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(14, 14), new Vector2(2, 1), eventComponent.minHeroes.ToString(), delegate { SetHeroCount(false); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(16, 14), new Vector2(2, 1), "Max"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(18, 14), new Vector2(2, 1), eventComponent.maxHeroes.ToString(), delegate { SetHeroCount(true); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 16), new Vector2(9, 1), "Add Components:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(9, 16), new Vector2(1, 1), "+", delegate { AddVisibility(true); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 17; int index; for (index = 0; index < 12; index++) { if (eventComponent.addComponents.Length > index) { int i = index; db = new DialogBox(new Vector2(0, offset), new Vector2(9, 1), eventComponent.addComponents[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(9, offset++), new Vector2(1, 1), "-", delegate { RemoveVisibility(i, true); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(10, 16), new Vector2(9, 1), "Remove Components:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 16), new Vector2(1, 1), "+", delegate { AddVisibility(false); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset = 17; for (index = 0; index < 12; index++) { if (eventComponent.removeComponents.Length > index) { int i = index; db = new DialogBox(new Vector2(10, offset), new Vector2(9, 1), eventComponent.removeComponents[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "-", delegate { RemoveVisibility(i, false); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } if (eventComponent.locationSpecified || eventComponent.maxCam || eventComponent.minCam) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }
override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Spawn) { type = QuestData.Spawn.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } if (eventComponent is QuestData.Puzzle) { type = QuestData.Puzzle.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), new StringKey(type, false), delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), new StringKey(name.Substring(type.Length), false), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), CommonStringKeys.E, delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(0, 2), new Vector2(4, 1), CommonStringKeys.POSITION); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 2), new Vector2(1, 1), CommonStringKeys.POSITION_SNAP, delegate { GetPosition(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(5, 2), new Vector2(1, 1), CommonStringKeys.POSITION_FREE, delegate { GetPosition(false); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (!eventComponent.GetType().IsSubclassOf(typeof(QuestData.Event))) { if (eventComponent.minCam) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), MIN_CAM, delegate { PositionTypeCycle(); }); } else if (eventComponent.maxCam) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), MAX_CAM, delegate { PositionTypeCycle(); }); } else if (!eventComponent.locationSpecified) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), UNUSED, delegate { PositionTypeCycle(); }); } else if (eventComponent.highlight) { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), HIGHLIGHT, delegate { PositionTypeCycle(); }); } else { tb = new TextButton(new Vector2(7, 2), new Vector2(4, 1), CAMERA, delegate { PositionTypeCycle(); }); } tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } tb = new TextButton(new Vector2(12, 2), new Vector2(3, 1), VARS, delegate { QuestEditorData.SelectAsEventVars(name); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(16, 2), new Vector2(4, 1), NEXT_EVENTS, delegate { QuestEditorData.SelectAsEventNextEvent(name); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 3), new Vector2(20, 1), new StringKey("val", "X_COLON", DIALOG)); db.ApplyTag("editor"); eventTextDBE = new DialogBoxEditable(new Vector2(0, 4), new Vector2(20, 8), eventComponent.originalText, delegate { UpdateText(); }); eventTextDBE.ApplyTag("editor"); eventTextDBE.AddBorder(); db = new DialogBox(new Vector2(0, 12), new Vector2(4, 1), new StringKey("val", "X_COLON", CommonStringKeys.TRIGGER)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 12), new Vector2(10, 1), new StringKey(eventComponent.trigger, false), delegate { SetTrigger(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(0, 13), new Vector2(4, 1), new StringKey("val", "X_COLON", AUDIO)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 13), new Vector2(10, 1), new StringKey(eventComponent.audio, false), delegate { SetAudio(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); if (game.gameType is D2EGameType) { db = new DialogBox(new Vector2(0, 14), new Vector2(4, 1), new StringKey("val", "X_COLON", SELECTION)); db.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 14), new Vector2(8, 1), new StringKey(eventComponent.heroListName, false), delegate { SetHighlight(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(12, 14), new Vector2(2, 1), MIN); db.ApplyTag("editor"); tb = new TextButton(new Vector2(14, 14), new Vector2(2, 1), new StringKey(eventComponent.minHeroes.ToString(), false), delegate { SetHeroCount(false); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(16, 14), new Vector2(2, 1), MAX); db.ApplyTag("editor"); tb = new TextButton(new Vector2(18, 14), new Vector2(2, 1), new StringKey(eventComponent.maxHeroes.ToString(), false), delegate { SetHeroCount(true); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } db = new DialogBox(new Vector2(0, 16), new Vector2(9, 1), ADD_COMPONENTS); db.ApplyTag("editor"); tb = new TextButton(new Vector2(9, 16), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddVisibility(true); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 17; int index; for (index = 0; index < 12; index++) { if (eventComponent.addComponents.Length > index) { int i = index; db = new DialogBox(new Vector2(0, offset), new Vector2(9, 1), new StringKey(eventComponent.addComponents[index], false) ); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(9, offset++), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { RemoveVisibility(i, true); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } db = new DialogBox(new Vector2(10, 16), new Vector2(9, 1), REMOVE_COMPONENTS); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 16), new Vector2(1, 1), CommonStringKeys.PLUS, delegate { AddVisibility(false); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset = 17; for (index = 0; index < 12; index++) { if (eventComponent.removeComponents.Length > index) { int i = index; db = new DialogBox(new Vector2(10, offset), new Vector2(9, 1), new StringKey(eventComponent.removeComponents[index], false) ); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), CommonStringKeys.MINUS, delegate { RemoveVisibility(i, false); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } if (eventComponent.locationSpecified || eventComponent.maxCam || eventComponent.minCam) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }
override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Monster) { type = QuestData.Monster.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), type, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), name.Substring(type.Length), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), "E", delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); string randomButton = "Ordered"; if (eventComponent.randomEvents) { randomButton = "Random"; } tb = new TextButton(new Vector2(0, 1), new Vector2(3, 1), randomButton, delegate { ToggleRandom(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(3, 1), new Vector2(10, 1), "Trigger Events:"); db.ApplyTag("editor"); string confirmLabel = eventComponent.confirmText; if (confirmLabel.Equals("")) { confirmLabel = "Confirm"; if (eventComponent.failEvent.Length != 0) { confirmLabel = "Pass"; } } confirmDBE = new DialogBoxEditable(new Vector2(11, 1), new Vector2(6, 1), confirmLabel, delegate { UpdateConfirmLabel(); }); confirmDBE.ApplyTag("editor"); confirmDBE.AddBorder(); tb = new TextButton(new Vector2(19, 1), new Vector2(1, 1), "+", delegate { AddEvent(0); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 2; int index; for (index = 0; index < 8; index++) { if (eventComponent.nextEvent.Length > index) { int i = index; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), "-", delegate { RemoveEvent(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(1, offset), new Vector2(18, 1), eventComponent.nextEvent[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddEvent(i + 1); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } offset++; db = new DialogBox(new Vector2(1, offset), new Vector2(10, 1), "Fail Events:"); db.ApplyTag("editor"); string failLabel = eventComponent.failText; if (failLabel.Equals("")) { failLabel = "Fail"; } failDBE = new DialogBoxEditable(new Vector2(11, offset), new Vector2(6, 1), failLabel, delegate { UpdateFailLabel(); }); failDBE.ApplyTag("editor"); failDBE.AddBorder(); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddEvent(0, true); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); for (index = 0; index < 12; index++) { if (eventComponent.failEvent.Length > index) { int i = index; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), "-", delegate { RemoveEvent(i, true); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(1, offset), new Vector2(18, 1), eventComponent.failEvent[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddEvent(i + 1, true); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } offset++; db = new DialogBox(new Vector2(1, offset), new Vector2(10, 1), "Delayed Events:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddDelayedEvent(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); index = 0; delayedEventsDBE = new List <DialogBoxEditable>(); foreach (QuestData.Event.DelayedEvent de in eventComponent.delayedEvents) { int i = index++; DialogBoxEditable dbeDelay = new DialogBoxEditable(new Vector2(0, offset), new Vector2(2, 1), de.delay.ToString(), delegate { SetDelayedEvent(i); }); dbeDelay.ApplyTag("editor"); dbeDelay.AddBorder(); delayedEventsDBE.Add(dbeDelay); db = new DialogBox(new Vector2(2, offset), new Vector2(17, 1), de.eventName); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "-", delegate { RemoveDelayedEvent(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } offset++; db = new DialogBox(new Vector2(0, offset), new Vector2(5, 1), "Flags:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(5, offset), new Vector2(1, 1), "+", delegate { AddFlag("flag"); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(7, offset), new Vector2(5, 1), "Set:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, offset), new Vector2(1, 1), "+", delegate { AddFlag("set"); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(14, offset), new Vector2(5, 1), "Clear:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddFlag("clear"); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); for (index = 0; index < 8; index++) { if (eventComponent.flags.Length > index) { int i = index; db = new DialogBox(new Vector2(0, offset + index), new Vector2(5, 1), eventComponent.flags[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(5, offset + index), new Vector2(1, 1), "-", delegate { FlagRemove(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } for (index = 0; index < 8; index++) { if (eventComponent.setFlags.Length > index) { int i = index; db = new DialogBox(new Vector2(7, offset + index), new Vector2(5, 1), eventComponent.setFlags[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, offset + index), new Vector2(1, 1), "-", delegate { FlagSetRemove(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } for (index = 0; index < 8; index++) { if (eventComponent.clearFlags.Length > index) { int i = index; db = new DialogBox(new Vector2(14, offset + index), new Vector2(5, 1), eventComponent.clearFlags[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset + index), new Vector2(1, 1), "-", delegate { FlagClearRemove(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } if (eventComponent.locationSpecified) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }
override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Monster) { type = QuestData.Monster.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), type, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), name.Substring(type.Length), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), "E", delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); string randomButton = "Ordered"; if (eventComponent.randomEvents) { randomButton = "Random"; } tb = new TextButton(new Vector2(0, 1), new Vector2(3, 1), randomButton, delegate { ToggleRandom(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); DialogBox db = new DialogBox(new Vector2(3, 1), new Vector2(3, 1), "Quota:"); db.ApplyTag("editor"); quotaDBE = new DialogBoxEditable(new Vector2(6, 1), new Vector2(2, 1), eventComponent.quota.ToString(), delegate { SetQuota(); }); quotaDBE.ApplyTag("editor"); quotaDBE.AddBorder(); db = new DialogBox(new Vector2(8, 1), new Vector2(11, 1), "Buttons:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 1), new Vector2(1, 1), "+", delegate { AddButton(0); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int offset = 2; int button = 1; int index = 0; buttonDBE = new List <DialogBoxEditable>(); foreach (List <string> l in eventComponent.nextEvent) { int buttonTmp = button++; string buttonLabel = eventComponent.buttons[buttonTmp - 1]; DialogBoxEditable buttonEdit = new DialogBoxEditable(new Vector2(2, offset), new Vector2(15, 1), buttonLabel, delegate { UpdateButtonLabel(buttonTmp); }); buttonEdit.ApplyTag("editor"); buttonEdit.AddBorder(); buttonDBE.Add(buttonEdit); tb = new TextButton(new Vector2(17, offset++), new Vector2(1, 1), "-", delegate { RemoveButton(buttonTmp); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); index = 0; foreach (string s in l) { int i = index++; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), "+", delegate { AddEvent(i, buttonTmp); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(1, offset), new Vector2(17, 1), s); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(18, offset++), new Vector2(1, 1), "-", delegate { RemoveEvent(i, buttonTmp); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } int tmp = index; tb = new TextButton(new Vector2(0, offset), new Vector2(1, 1), "+", delegate { AddEvent(tmp, buttonTmp); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddButton(buttonTmp); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); offset++; } offset++; db = new DialogBox(new Vector2(0, offset), new Vector2(19, 1), "Delayed Events:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddDelayedEvent(); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); index = 0; delayedEventsDBE = new List <DialogBoxEditable>(); foreach (QuestData.Event.DelayedEvent de in eventComponent.delayedEvents) { int i = index++; DialogBoxEditable dbeDelay = new DialogBoxEditable(new Vector2(0, offset), new Vector2(2, 1), de.delay.ToString(), delegate { SetDelayedEvent(i); }); dbeDelay.ApplyTag("editor"); dbeDelay.AddBorder(); delayedEventsDBE.Add(dbeDelay); db = new DialogBox(new Vector2(2, offset), new Vector2(17, 1), de.eventName); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "-", delegate { RemoveDelayedEvent(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } if (eventComponent.locationSpecified) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }
override public void Update() { base.Update(); if (eventComponent.locationSpecified) { CameraController.SetCamera(eventComponent.location); } Game game = Game.Get(); string type = QuestData.Event.type; if (eventComponent is QuestData.Door) { type = QuestData.Door.type; } if (eventComponent is QuestData.Monster) { type = QuestData.Monster.type; } if (eventComponent is QuestData.Token) { type = QuestData.Token.type; } TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(4, 1), type, delegate { QuestEditorData.TypeSelect(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(4, 0), new Vector2(15, 1), name.Substring(type.Length), delegate { QuestEditorData.ListEvent(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft; tb.ApplyTag("editor"); tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), "E", delegate { Rename(); }); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); float offset = 2; DialogBox db = new DialogBox(new Vector2(0, offset), new Vector2(5, 1), "Flags:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(5, offset), new Vector2(1, 1), "+", delegate { AddFlag("flag"); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(7, offset), new Vector2(5, 1), "Set:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, offset), new Vector2(1, 1), "+", delegate { AddFlag("set"); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); db = new DialogBox(new Vector2(14, offset), new Vector2(5, 1), "Clear:"); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset++), new Vector2(1, 1), "+", delegate { AddFlag("clear"); }, Color.green); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); int index; for (index = 0; index < 8; index++) { if (eventComponent.flags.Length > index) { int i = index; db = new DialogBox(new Vector2(0, offset + index), new Vector2(5, 1), eventComponent.flags[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(5, offset + index), new Vector2(1, 1), "-", delegate { FlagRemove(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } for (index = 0; index < 8; index++) { if (eventComponent.setFlags.Length > index) { int i = index; db = new DialogBox(new Vector2(7, offset + index), new Vector2(5, 1), eventComponent.setFlags[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(12, offset + index), new Vector2(1, 1), "-", delegate { FlagSetRemove(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } for (index = 0; index < 8; index++) { if (eventComponent.clearFlags.Length > index) { int i = index; db = new DialogBox(new Vector2(14, offset + index), new Vector2(5, 1), eventComponent.clearFlags[index]); db.AddBorder(); db.ApplyTag("editor"); tb = new TextButton(new Vector2(19, offset + index), new Vector2(1, 1), "-", delegate { FlagClearRemove(i); }, Color.red); tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont(); tb.ApplyTag("editor"); } } if (eventComponent.locationSpecified) { game.tokenBoard.AddHighlight(eventComponent.location, "EventLoc", "editor"); } }