private void OnTriggerEnter(Collider other) { if (other.name == Puck.name) { Puck.Reset(); if (this.name.Contains("1")) { Player2.Score(); Player1.Lose(); Puck.PlayGoalSound(); } else { Player1.Score(); Player2.Lose(); Puck.PlayGoalSound(); } } }
private void OnTriggerEnter(Collider other) { if (other.name == Puck.name) { Puck.Reset(); if (this.name.Contains("1")) { Player2.Score(); Player1.Lose(); Puck.PlayGoalSound(); } else { Player1.Score(); Player2.Lose(); Puck.PlayGoalSound(); } } }