示例#1
0
 //   void OnCollisionEnter2D(Collision2D coll)
 void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.gameObject.name != m_PullBar.name)
     {
         return;
     }
     m_PullBar.HittheWall(m_Direction);
 }