private async void SpinUpProcessMonitor() { _processMonitorCt = new CancellationTokenSource().Token; await _processMonitor.CheckOnProcess(_processMonitorCt, () => Constants.Games.Bf4, SynchronizationContext.Current); }
private async void SpinUpProcessMonitor() { _processMonitorCt = new CancellationTokenSource().Token; await _processMonitor.CheckOnProcess(_processMonitorCt, () => Constants.Games.Bf4, SynchronizationContext.Current); }