private void PopulatePanel() { //print("Debug Log: " + taskList[1].progress); Dictionary <string, int> itemizedInv = new Dictionary <string, int>(); foreach (string item in PlayerVariables.inventory) { if (Item.GetItemPrefab(item) != null) { if (!itemizedInv.ContainsKey(item)) { itemizedInv.Add(item, 1); } else { itemizedInv[item]++; } } } foreach (KeyValuePair <string, int> pair in itemizedInv) { string itemName = pair.Key; int itemAmount = pair.Value; string textLabel = itemName; if (itemAmount > 1) { textLabel += " (" + itemAmount + ")"; } GameObject itemUI = Instantiate(prefab, gameObject.GetComponent <Transform>()); itemUI.GetComponent <Transform>().Find("Text").GetComponent <Text>().text = textLabel; Button btn = itemUI.GetComponent <Button>(); btn.onClick.AddListener(() => { string removed = PlayerVariables.removeFromInventory(itemName); if (removed != null) { if (robotMoveScript.isGrabbing == false) { string newStr = itemName.Replace(" ", ""); GameObject pfClone = Instantiate(Resources.Load("Items/" + newStr) as GameObject); robotMoveScript.isGrabbing = true; robotMoveScript.chosenGameObject = pfClone; GameObject.Find("PickupRobot").GetComponent <canHoldItem>().pickUp(pfClone); gameObject.transform.parent.gameObject.SetActive(false); } else { PlayerVariables.sendMessage("Robot:", "Already have something in hand!"); } } }); } }
void Update() { if (isPlacing && ghostPrefab != null) { UpdateGhostPrefab(); if (Input.GetMouseButtonDown(1)) { Stop(); return; } if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject() && !GhostPrefabHasCollision()) { string removed = PlayerVariables.removeFromInventory(itemName); if (removed != null) { Finish(); } else { Stop(); } } } }