private void Start() { voice = new SpVoice(); input = GetComponent <TMP_InputField>(); player = GameObject.Find("Player").GetComponent <PlayerVariables>(); pm = player.GetComponent <PlayerMovement>(); input.enabled = false; }
public IEnumerator restorePowerUp(GameObject player) { yield return(new WaitForSecondsRealtime(5f)); _pVar._baseMaxSpeed = _pVar._baseMaxSpeed / 1.5f; _pVar._normalSpeed = _pVar._normalSpeed / 2f; _pVar.GetComponent <PowerUpManager>().setIsPowerUpRunning(false); }
public BoostState(PlayerVariables _pVar) { this._pVar = _pVar; _pMan = _pVar.GetComponent <PowerUpManager>(); }
void Cast(string spellName) { if (inTrigger) { if (trigger != null) { if (trigger.TryGetComponent(out TextTrigger txt)) { if (inTrigger && spellName.ToLower().Contains(trigger.GetComponent <TextTrigger>().answer)) { trigger.GetComponent <TextTrigger>().AcceptAnswer(); } } } } else if (!inTrigger) { if (spellName.ToLower() == "fireball" || spellName.ToLower() == "boule de feu") { CastFireball(); } if (spellName.ToLower() == "arcane jump" || spellName.ToLower() == "super saut") { player.GetComponent <Rigidbody>().velocity = Vector3.up * 6; } if (spellName.ToLower() == "boulder toss" || spellName.ToLower() == "boulder throw" || spellName.ToLower() == "lancer de rocher") { Destroy(GameObject.Find("Boulder(Clone)")); GameObject boulder = Instantiate(boulderPrefab); float direction; if (player.GetComponent <PlayerMovement>().goingLeft) { boulder.transform.Rotate(new Vector3(180, 0, 0)); direction = -1; } else { boulder.transform.Rotate(new Vector3(0, 0, 0)); direction = 1; } boulder.transform.position = new Vector3(player.transform.position.x + direction, player.transform.position.y + 1, player.transform.position.z); //boulder.GetComponent<Rigidbody>().velocity = new Vector2(direction * 2, 2); } if (spellName.ToLower() == "ice barrier" || spellName.ToLower() == "barriere de glace" || spellName.ToLower() == "barrière de glace") { GameObject fireball = Instantiate(iceProjectilePrefab); float direction = 1; if (player.GetComponent <PlayerMovement>().goingLeft) { fireball.transform.Rotate(new Vector3(180, 0, 0)); direction = -1; } else { fireball.transform.Rotate(new Vector3(0, 0, 0)); direction = 1; } fireball.transform.position = new Vector3(player.transform.position.x + direction / 10, player.transform.position.y, player.transform.position.z); fireball.GetComponent <Rigidbody>().velocity = new Vector3(direction * 2, 2, 0); Destroy(GameObject.Find("IceWall(Clone)")); } if ((spellName.ToLower() == "stop time" || spellName.ToLower() == "time stop" || spellName.ToLower() == "slow time" || spellName.ToLower() == "temps mort") && timeStopStamp + 5 <= Time.fixedUnscaledTime) { Time.timeScale = 0.3334f; pm.speed *= 3f; pm.airSpeed *= 3f; pm.cap *= 3f; timeStopStamp = Time.fixedUnscaledTime; } if (spellName.ToLower() == "lightning strike" || spellName.ToLower() == "eclair" || spellName.ToLower() == "éclair") { player.GetComponent <Rigidbody>().AddForce(Vector3.up * 1000); } if (spellName.ToLower() == "giant" || spellName.ToLower() == "geant" || spellName.ToLower() == "géant") { player.transform.localScale *= 1.2f; } if (spellName.ToLower() == "macro") { player.transform.localScale += new Vector3(1.2f, 1.2f, 1.2f); } if (spellName.ToLower() == "aeiou" || spellName.ToLower() == "john madden") { for (int i = 0; i < 20; i++) { CastFireball(); } } } }