private void CreateTeam() { for (int i = 0; i < teamSize; i++) { team.Add(new Character(i)); uIController.SetImageOnIndex(i, team[i]._property.avatar); uIController.SetImageOnIndexActive(i, true); } }
private void CreateTeam() { for (int i = 0; i < teamSize; i++) { team.Add(new Character(i)); uIController.SetImageOnIndex(i, team[i]._property.avatar); uIController.SetImageOnIndexActive(i, true); } }