示例#1
0
    private void OnEnable()
    {
        date      = GetComponentInChildren <Text>();
        date.text = PlayerPrefs.GetString("Date" + index);
        image     = GetComponentsInChildren <Image>().First(e => e.gameObject != gameObject);
        Texture2D tex = PlayerPrefsX.ReadTextureFromPlayerPrefs("Image" + index);

        if (tex)
        {
            image.enabled = true;
            image.sprite  = Sprite.Create(tex, new Rect(0.0f, 0.0f, tex.width, tex.height), new Vector2(0.5f, 0.5f), 100.0f);
        }
        else
        {
            image.enabled = false;
        }
    }