public void Init(NetworkInstanceId playerAskingID) { if (_init) { return; } _init = true; PlayerNetwork[] playerNetworks = FindObjectsOfType <PlayerNetwork>(); for (int i = 0; i < playerNetworks.Length; i++) { if (playerNetworks[i].netId == playerAskingID) { playerObserver = playerNetworks[i].gameObject; break; } } _playerNetwork = playerObserver.GetComponent <PlayerNetwork>(); _playerLife = GetComponentInChildren <PlayerLife>(); _playerLife.SetPlayerNetwork(_playerNetwork); _playerMovement = GetComponent <PlayerMovement>(); _playerFire = GetComponent <PlayerFire>(); _playerFire.SetPlayerNetwork(_playerNetwork); _playerCamera = GetComponent <PlayerCamera>(); GameManager.GetInstance().localPlayerNetwork = _playerNetwork; if (isServer) { GameManager.GetInstance().PlayerJoin(this); GameManager.GetInstance().ShowLog(_playerNetwork.playerName + " joined the fight !"); } }