示例#1
0
        private IEnumerator AddLearningPointWhenDeath()
        {
            yield return(new WaitUntil(() => isDeath));

            playerInfo.AddLearningPoint();
            yield return(new WaitForSeconds(5.0f));

            enabled = false;
            Destroy(brain.gameObject);
            Theme.ChangeBGM(BGM.Field);
        }