public void ExecuteChoice(string choiceKey) { var fullChoiceKey = "BranchResult-" + choiceKey; var res = branch.results[fullChoiceKey]; foreach (string evTxt in res.events) { sim.AddEvent(PlayerEvent.Story(evTxt)); } // TODO: Parse loot key if (res.thenToEventGroup) { var eventGroupKey = tpd.RemoveSubString(res.thenTo, Constants.eventGroupLabel); CreateEvents(eventGroupKey); } if (res.thenToPromptPull) { sim.RequireInput(); } if (res.thenToEndInteraction) { sim.RemoveInteraction(); sim.RequireInput(); } }
public void CreateEvents(string group) { var eventGroup = sim.currentInteraction.GetEventGroup(group); foreach (var atmTxt in eventGroup) { if (DetectBranch(atmTxt)) { ExecuteBranch(atmTxt); } else { sim.AddEvent(PlayerEvent.Story(atmTxt)); } } }
void BeginExploring() { sim.AddEvent(PlayerEvent.Story(string.Format("{0} ventures forth...", sim.player.name))); sim.player.SetState(Player.State.Exploring); Explore(); }