示例#1
0
 // Update is called once per frame
 void Update()
 {
     if (gameObject.tag == "Hooked" && called == false)
     {
         OnFishCaught.Raise();
         called = true;
     }
 }
 //inits and sends player
 public void initPlayer()
 {
     playerSetting.Raise(myPlayer);
 }