public void CheckForSaveFiles() { PlayerEquipmentsDatas equipmentsData = PlayerDataSaver.LoadPlayerEquipmentsDatas(); if (equipmentsData == null) { Debug.Log("Pas de fichier d'équipements, application des équipements de base"); equipmentsData = new PlayerEquipmentsDatas(); equipmentsData.SetPlayerEquipmentsData(gameBeginningEquipmentSet, new List <ShipEquipment>(), 10, 0); PlayerDataSaver.SavePlayerEquipmentsDatas(equipmentsData); IntersceneManager.intersceneManager.GetPlayerDatas.SetEquipedEquipements(gameBeginningEquipmentSet); } else { IntersceneManager.intersceneManager.GetPlayerDatas.SetEquipedEquipements(equipmentsData.GetPlayerEquipmentsSet); } PlayerProgressionDatas progressionData = PlayerDataSaver.LoadProgressionDatas(); if (progressionData == null) { Debug.Log("Pas de fichier de progression"); PlayerDataSaver.SavePlayerProgressionDatas(new List <PassedArenaData>(), false); } else { if (progressionData.GetPassedTuto) { passedTutorial = true; } } }
public void EndGame() { remainingTimeBeforeOutro = 0; arenaProgress = ProgressionState.Ended; int starNumber = scoreManager.CheckPlayerScore(); if (IntersceneManager.intersceneManager != null) { IntersceneManager.intersceneManager.ArenaInterscInformations.SetArenaPassed(true, starNumber); if (IsTutorialArena) { IntersceneManager.intersceneManager.ArenaInterscInformations.SetJustPassedTutorial(true); } } dropManager.LootAllRemainingCrates(); gameManager.Player.PlayerLootManager.EarnLoot(dropManager, starNumber); if (IsTutorialArena) { PlayerProgressionDatas data = PlayerDataSaver.LoadProgressionDatas(); data.SetPassedTutorial(); PlayerDataSaver.SavePlayerProgressionDatas(data); } StartOutro(); }
public void SkipTutorial() { PlayerProgressionDatas data = PlayerDataSaver.LoadProgressionDatas(); if (data != null) { data.SetPassedTutorial(); PlayerDataSaver.SavePlayerProgressionDatas(data); passedTutorial = true; } }
public void CheckMapProgression() { IntersceneManager intersceneManager = IntersceneManager.intersceneManager; if (intersceneManager != null) { bool passedTutorial = false; PlayerProgressionDatas progressionDatas = PlayerDataSaver.LoadProgressionDatas(); ArenaIntersceneInformations arenaIntersceneInformations = intersceneManager.ArenaInterscInformations; #region Tutorial if (arenaIntersceneInformations.GetNeedToPassTutorial) { if (arenaIntersceneInformations.GetArenaPassed) { progressionDatas.SetPassedTutorial(); arenaIntersceneInformations.SetNeedToPassTutorial(false); PlayerDataSaver.SavePlayerProgressionDatas(progressionDatas.GetAllPassedArenaDatas, true); } } if (progressionDatas != null) { passedTutorial = progressionDatas.GetPassedTuto; } #endregion #region Already Unlocked #region V2 List <PassedArenaData> allPassedArenaDatas = new List <PassedArenaData>(); if (progressionDatas != null) { allPassedArenaDatas = progressionDatas.GetAllPassedArenaDatas; if (allPassedArenaDatas == null) { allPassedArenaDatas = new List <PassedArenaData>(); } foreach (PassedArenaData datas in allPassedArenaDatas) { foreach (MapArenaSpot arenaSpot in allMapArenaSpots) { if (arenaSpot.GetArenaParameters.GetSceneToLoadName == datas.GetArenaName && datas.GetArenaPassed) { arenaSpot.UnlockNextProgressionContent(false, datas.GetNumberOfStars); break; } } } } else { Debug.Log("pas encore d'arènes débloquées"); } #endregion #endregion #region Just Unlocked ArenaParameters lastArenaParameters = arenaIntersceneInformations.GetLaunchedArenaParameters; if (lastArenaParameters == null) { arenaIntersceneInformations.SetArenaPassed(false, 0); if (intersceneManager.ArenaInterscInformations.GetJustPassedTutorial) { intersceneManager.ArenaInterscInformations.SetJustPassedTutorial(false); if (cinematicToPlayAfterTutorial != null) { cinematicToPlayAfterTutorial.PlayCinematic(); } } return; } #region V2 List <string> passedArenaNames = new List <string>(); if (allPassedArenaDatas == null) { allPassedArenaDatas = new List <PassedArenaData>(); } foreach (PassedArenaData datas in allPassedArenaDatas) { if (datas.GetArenaPassed) { passedArenaNames.Add(datas.GetArenaName); } } if (arenaIntersceneInformations.GetArenaPassed) { int stars = arenaIntersceneInformations.GetNumberOfStars; if (passedArenaNames.Contains(lastArenaParameters.GetSceneToLoadName)) { foreach (MapArenaSpot arenaSpot in allMapArenaSpots) { if (arenaSpot.GetArenaParameters.GetSceneToLoadName == lastArenaParameters.GetSceneToLoadName) { if (stars > arenaSpot.GetStarsNumber) { arenaSpot.UnlockNextProgressionContent(false, stars); } foreach (PassedArenaData datas in allPassedArenaDatas) { if (datas.GetArenaName == lastArenaParameters.GetSceneToLoadName) { datas.ChangeNumberOfStars(stars); break; } } PlayerDataSaver.SavePlayerProgressionDatas(allPassedArenaDatas, passedTutorial); break; } } return; } foreach (MapArenaSpot arenaSpot in allMapArenaSpots) { if (arenaSpot.GetArenaParameters.GetSceneToLoadName == lastArenaParameters.GetSceneToLoadName) { arenaSpot.UnlockNextProgressionContent(true, stars); break; } } allPassedArenaDatas.Add(new PassedArenaData(lastArenaParameters, true, stars)); PlayerDataSaver.SavePlayerProgressionDatas(allPassedArenaDatas, passedTutorial); } #endregion #endregion bool arenaPassed = arenaIntersceneInformations.GetArenaPassed; int numberOfStars = arenaIntersceneInformations.GetNumberOfStars; //arenaIntersceneInformations.SetArenaLaunchInformations(null); arenaIntersceneInformations.SetArenaPassed(false, 0); } }