public override int HandlePacket(GamePlayer player, GSPacketIn packet) { int id = packet.ReadInt(); string msg = LanguageMgr.GetTranslation("MarryInfoDeleteHandler.Fail", new object[0]); using (PlayerBussiness db = new PlayerBussiness()) { if (db.DeleteMarryInfo(id, player.PlayerCharacter.ID, ref msg)) { player.Out.SendAuctionRefresh(null, id, false, null); } player.Out.SendMessage(eMessageType.Normal, msg); } return(0); }
public int HandlePacket(GameClient client, GSPacketIn packet) { int num = packet.ReadInt(); string translation = LanguageMgr.GetTranslation("MarryInfoDeleteHandler.Fail", new object[0]); using (PlayerBussiness playerBussiness = new PlayerBussiness()) { if (playerBussiness.DeleteMarryInfo(num, client.Player.PlayerCharacter.ID, ref translation)) { client.Out.SendAuctionRefresh(null, num, false, null); } client.Out.SendMessage(eMessageType.Normal, translation); } return(0); }