Esempio n. 1
0
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int    id  = packet.ReadInt();
            string msg = LanguageMgr.GetTranslation("MarryInfoDeleteHandler.Fail", new object[0]);

            using (PlayerBussiness db = new PlayerBussiness())
            {
                if (db.DeleteMarryInfo(id, player.PlayerCharacter.ID, ref msg))
                {
                    player.Out.SendAuctionRefresh(null, id, false, null);
                }
                player.Out.SendMessage(eMessageType.Normal, msg);
            }
            return(0);
        }
Esempio n. 2
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            int    num         = packet.ReadInt();
            string translation = LanguageMgr.GetTranslation("MarryInfoDeleteHandler.Fail", new object[0]);

            using (PlayerBussiness playerBussiness = new PlayerBussiness())
            {
                if (playerBussiness.DeleteMarryInfo(num, client.Player.PlayerCharacter.ID, ref translation))
                {
                    client.Out.SendAuctionRefresh(null, num, false, null);
                }
                client.Out.SendMessage(eMessageType.Normal, translation);
            }
            return(0);
        }