private void OnSpawn_RPC(int playerID, string avatarID, int playerGender) { this.PlayerID = playerID; playerAvatar.AvatarID = avatarID; playerAvatar.SpawnAvatarModel(); voiceController.SetVoiceDistortion(ExperimentManager.Instance.settings.UseVoiceDistortion, (PlayerGender)playerGender); GetComponent <PlayerController>().OnPlayerIDUpdate(PlayerID); }