protected override void CompletePostStartupLoadInitialization() { base.CompletePostStartupLoadInitialization(); _pauseButton.Initialize(); _pauseButton.DisplayEdgePositions = new Vector2(GameBase.SafeDisplayArea.X + GameBase.SafeDisplayArea.Width, 0.0f); _inputProcessor.AddButtonArea(PauseButton.In_Game_Button_Name, _pauseButton.Center, _pauseButton.Radius, true); _rankingCoordinator.Initialize(); }