protected override void CompletePostStartupLoadInitialization()
        {
            base.CompletePostStartupLoadInitialization();

            _pauseButton.Initialize();
            _pauseButton.DisplayEdgePositions = new Vector2(GameBase.SafeDisplayArea.X + GameBase.SafeDisplayArea.Width, 0.0f);
            _inputProcessor.AddButtonArea(PauseButton.In_Game_Button_Name, _pauseButton.Center, _pauseButton.Radius, true);

            _rankingCoordinator.Initialize();
        }