常用方法
常用方法
常用方法
常用方法
private void OnTriggerEnter(Collider other) { PickUp(); var runner = other.GetComponent <AbstractRunner>(); if (runner) { _pickUpParticleSystem.DORestart(); runner.Stun(); } }
private void OnTriggerEnter(Collider other) { PickUp(); var runner = other.GetComponent <AbstractRunner>(); if (runner) { _pickUpParticleSystem.DORestart(); runner.Stun(); } }