Toggle navigation
Hot Examples
ZH
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
搜索
C# (CSharp) OpenTK.Graphics.OpenGL.GL.DeleteTexture示例
编程语言:
C# (CSharp)
类/类型:
OpenTK.Graphics.OpenGL.GL
方法/功能:
DeleteTexture
hotexamples.com的示例:
1
C# (CSharp) OpenTK.Graphics.OpenGL.GL.DeleteTexture - 已找到1个示例
。这些是从开源项目中提取的最受好评的
OpenTK.Graphics.OpenGL.GL.DeleteTexture
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
BindVertexArray(14)
GetUniformLocation(8)
Enable(7)
LineWidth(6)
Disable(5)
Clear(3)
LoadIdentity(3)
MapBuffer(3)
ClearColor(3)
MatrixMode(3)
BufferData(3)
PointSize(3)
Scissor(3)
BindBuffer(3)
GenBuffers(3)
GetProgramInfoLog(2)
AttachShader(2)
GetAttribLocation(2)
ActiveTexture(2)
GetShaderInfoLog(2)
LinkProgram(2)
Ortho(2)
ReadPixels(2)
ShaderSource(2)
EnableVertexAttribArray(2)
Finish(2)
CreateShader(2)
BindFramebuffer(2)
BindTexture(2)
CheckFramebufferStatus(2)
CompileShader(2)
CreateProgram(2)
DrawRangeElements(1)
TexImage2D(1)
ShadeModel(1)
BindRenderbuffer(1)
RenderbufferStorage(1)
PushMatrix(1)
PopMatrix(1)
PolygonMode(1)
BlendFunc(1)
CullFace(1)
DrawElementsInstanced(1)
DeleteBuffers(1)
Hint(1)
DeleteFramebuffer(1)
DeleteFramebuffers(1)
DeleteRenderbuffer(1)
DeleteRenderbuffers(1)
GenVertexArrays(1)
常用方法
BindVertexArray (14)
GetUniformLocation (8)
Enable (7)
LineWidth (6)
Disable (5)
Clear (3)
LoadIdentity (3)
MapBuffer (3)
ClearColor (3)
MatrixMode (3)
常用方法
BufferData (3)
PointSize (3)
Scissor (3)
BindBuffer (3)
GenBuffers (3)
GetProgramInfoLog (2)
AttachShader (2)
GetAttribLocation (2)
ActiveTexture (2)
GetShaderInfoLog (2)
LinkProgram (2)
Ortho (2)
ReadPixels (2)
ShaderSource (2)
EnableVertexAttribArray (2)
Finish (2)
CreateShader (2)
BindFramebuffer (2)
BindTexture (2)
CheckFramebufferStatus (2)
常用方法
LinkProgram (2)
Ortho (2)
ReadPixels (2)
ShaderSource (2)
EnableVertexAttribArray (2)
Finish (2)
CreateShader (2)
BindFramebuffer (2)
BindTexture (2)
CheckFramebufferStatus (2)
CompileShader (2)
CreateProgram (2)
DrawRangeElements (1)
TexImage2D (1)
ShadeModel (1)
BindRenderbuffer (1)
RenderbufferStorage (1)
PushMatrix (1)
PopMatrix (1)
PolygonMode (1)
BlendFunc (1)
CullFace (1)
DrawElementsInstanced (1)
DeleteBuffers (1)
Hint (1)
DeleteFramebuffer (1)
DeleteFramebuffers (1)
DeleteRenderbuffer (1)
DeleteRenderbuffers (1)
GenVertexArrays (1)
常用方法
CompileShader (2)
CreateProgram (2)
DrawRangeElements (1)
TexImage2D (1)
ShadeModel (1)
BindRenderbuffer (1)
RenderbufferStorage (1)
PushMatrix (1)
PopMatrix (1)
PolygonMode (1)
BlendFunc (1)
CullFace (1)
DrawElementsInstanced (1)
DeleteBuffers (1)
Hint (1)
DeleteFramebuffer (1)
DeleteFramebuffers (1)
DeleteRenderbuffer (1)
DeleteRenderbuffers (1)
GenVertexArrays (1)
GenTexture (1)
GenRenderbuffer (1)
GenFramebuffer (1)
DeleteShader (1)
FramebufferRenderbuffer (1)
DeleteTexture (1)
DrawElements (1)
TexParameter (1)
示例#1
0
显示文件
文件:
TextureDisposable.cs
项目:
mortend/uno
public void Dispose() { MacGL.DeleteTexture(HandleName); }
x