示例#1
0
    //code to run on start of state
    private static void OnStart()
    {
        //looks for the proper prep code for the current state
        switch (currentState)
        {
        case GameState.MainMenu:
            WorldRotation.SetRotation(0.0f);
            break;

        case GameState.GameStart:
            ObstacleManager.Create();
            WorldRotation.SetRotation(20.0f);
            break;

        case GameState.GameOver:

            break;

        default:

            break;
        }
    }