示例#1
0
 public override void ApplyBuff(ObjectController applyer, ObjectController target)
 {
     base.ApplyBuff(applyer, target);
     ModAmount = (float)System.Math.Round(target.GetMaxStats(STATSTYPE.LPH) * (LPH_INC_Percentage / 100), 1);
     target.AddCurrStats(STATSTYPE.LPH, ModAmount);
     target.ActiveVFXParticle(VFX);
 }
示例#2
0
 public override void ApplyBuff(ObjectController applyer, ObjectController target)
 {
     base.ApplyBuff(applyer, target);
     ModAmount = (float)System.Math.Round(target.GetMaxStats(STATSTYPE.ATTACK_SPEED) * (AttkSpd_INC_Percentage / 100), 1);
     target.AddCurrStats(STATSTYPE.ATTACK_SPEED, ModAmount);
 }