private bool CanKill(Obj_AI_Base target, bool includePassiveDamage = true) { if (CustomCalculation) { var targetBuffCountKs = target.GetBuffCountFixed("twitchdeadlyvenom"); if (targetBuffCountKs == 0) { return(false); } return((includePassiveDamage ? GetPassiveAndActivateDamage(target, targetBuffCountKs) : GetActivateDamage(target, targetBuffCountKs)) > target.Health); } return(IsKillable(target)); }