private static Obj_AI_Base GetCenterMinion(List <Obj_AI_Base> objects) { Obj_AI_Base highest = objects.FirstOrDefault(); for (int i = 0; i < objects.Count; i++) { if (objects[i].GetAlliesInRange(_w.Width).Count > highest.GetAlliesInRange(_w.Width).Count) { highest = objects[i]; } } return(highest); }