private void MoveNpc() { if (m_lstTargetObjects == null || m_lstTargetObjects.Count <= 0) { Debuger.LogWarning("No Exist Npc !"); return; } foreach (GameObject charObject in m_lstTargetObjects) { CharTransformContainer container = charObject.GetComponent <CharTransformContainer>(); if (container == null) { Debuger.LogError("No Container in " + charObject.ToString()); return; } m_Npc = (Npc)container.GetData(); m_Npc.DirectPlayAnimation(m_Config.LstAnimName); } }
private void MoveNpc() { if (m_lstTargetObjects == null || m_lstTargetObjects.Count <= 0) { Debuger.LogWarning("No Exist Npc !"); return; } foreach (GameObject charObject in m_lstTargetObjects) { CharTransformContainer container = charObject.GetComponent<CharTransformContainer>(); if (container == null) { Debuger.LogError("No Container in " + charObject.ToString()); return; } m_Npc = (Npc)container.GetData(); m_Npc.DirectPlayAnimation(m_Config.LstAnimName); } }