private void MoveNpc()
 {
     if (m_lstTargetObjects == null || m_lstTargetObjects.Count <= 0)
     {
         Debuger.LogWarning("No Exist Npc !");
         return;
     }
     foreach (GameObject charObject in m_lstTargetObjects)
     {
         CharTransformContainer container = charObject.GetComponent <CharTransformContainer>();
         if (container == null)
         {
             Debuger.LogError("No Container in " + charObject.ToString());
             return;
         }
         m_Npc = (Npc)container.GetData();
         m_Npc.DirectPlayAnimation(m_Config.LstAnimName);
     }
 }
 private void MoveNpc()
 {
     if (m_lstTargetObjects == null || m_lstTargetObjects.Count <= 0)
     {
         Debuger.LogWarning("No Exist Npc !");
         return;
     }
     foreach (GameObject charObject in m_lstTargetObjects)
     {
         CharTransformContainer container = charObject.GetComponent<CharTransformContainer>();
         if (container == null)
         {
             Debuger.LogError("No Container in " + charObject.ToString());
             return;
         }
         m_Npc = (Npc)container.GetData();
         m_Npc.DirectPlayAnimation(m_Config.LstAnimName);
     }
 }