private void Start() { if (Games.sections == null || Games.sections.Count == 0) { return; } DateTime now = DateTime.Now; if (now.Day % 2 == 1) { now = now.AddDays(1.0); if (now.Day == 1) { now = now.AddDays(1.0); } } else { now = now.AddDays(2.0); } DateTime d = new DateTime(now.Year, now.Month, now.Day, 21, 0, 0); NotificationSystem.CreateQuestReadyNotification((int)(d - DateTime.Now).TotalSeconds); }