static Hero PlayerSetup()
        {
            Console.WriteLine("What is your name?");

            string name   = Console.ReadLine();
            string choice = "0";

            while (choice != "1" && choice != "2" && choice != "3")
            {
                Console.WriteLine("Please type the number of the Weapon you would ike to start with?\n1. Sword\n2. Knife\n3. None");
                choice = Console.ReadLine();
            }

            switch (choice)
            {
            case ("1"):
                Ninja  swordMaster = new Ninja(name, "Strength");
                Weapon sword       = new Weapon("Sword", "Strength", 3);
                swordMaster.Equip(sword);
                return(swordMaster);

            case ("2"):
                // Change Ninja to another class of hero.
                Ninja  assassin = new Ninja(name, "Dexterity");
                Weapon knife    = new Weapon("Knife", "Dexterity", 2);
                assassin.Equip(knife);
                return(assassin);

            case ("3"):
                // Change Ninja to another class of hero.
                Ninja medic  = new Ninja(name, "Strength");
                Item  potion = new Item("Potion", 10);
                for (int i = 1; i <= 3; i++)
                {
                    medic.Inventory.Add(potion);
                }
                return(medic);
            }

            choice = "0";
            while (choice != "1" && choice != "2" && choice != "3")
            {
                Console.WriteLine("Where would you like to go?\n1. Walk the Beach\n2. Explore the Forest\n3. Enter Sea Cave");
                choice = Console.ReadLine();
            }
            switch (choice)
            {
            case ("1"):
                Console.WriteLine("You head down the beach, there seems to be something up ahead....");
                Console.WriteLine("You encounted two monkey scouts. Looks like they're preparing to attack. They seem weak, but be on your toes!");
                // start battle with two grunts
                return(null);

            case ("2"):
                Console.WriteLine("The trees are inviting, a nice break from the overbearing sun. The way increases in difficulty the further you go as the foilage becomes more dense. Suddenly, you hear noises all around you...");
                Console.WriteLine("You encounted to monkey scouts. Looks like they're preparing to attack. They seem weak, but be on your toes!");
                // start battle with four gruntsi
                return(null);

            case ("3"):
                Console.WriteLine("You enter the cave and wake something.... At least it's not a wampa, but you're still in trouble.");
                Console.WriteLine("You encounted to monkey scouts. Looks like they're preparing to attack. They seem weak, but be on your toes!");
                // start battle with boss
                return(null);
            }


            return(null);
        }