static Hero PlayerSetup() { Console.WriteLine("What is your name?"); string name = Console.ReadLine(); string choice = "0"; while (choice != "1" && choice != "2" && choice != "3") { Console.WriteLine("Please type the number of the Weapon you would ike to start with?\n1. Sword\n2. Knife\n3. None"); choice = Console.ReadLine(); } switch (choice) { case ("1"): Ninja swordMaster = new Ninja(name, "Strength"); Weapon sword = new Weapon("Sword", "Strength", 3); swordMaster.Equip(sword); return(swordMaster); case ("2"): // Change Ninja to another class of hero. Ninja assassin = new Ninja(name, "Dexterity"); Weapon knife = new Weapon("Knife", "Dexterity", 2); assassin.Equip(knife); return(assassin); case ("3"): // Change Ninja to another class of hero. Ninja medic = new Ninja(name, "Strength"); Item potion = new Item("Potion", 10); for (int i = 1; i <= 3; i++) { medic.Inventory.Add(potion); } return(medic); } choice = "0"; while (choice != "1" && choice != "2" && choice != "3") { Console.WriteLine("Where would you like to go?\n1. Walk the Beach\n2. Explore the Forest\n3. Enter Sea Cave"); choice = Console.ReadLine(); } switch (choice) { case ("1"): Console.WriteLine("You head down the beach, there seems to be something up ahead...."); Console.WriteLine("You encounted two monkey scouts. Looks like they're preparing to attack. They seem weak, but be on your toes!"); // start battle with two grunts return(null); case ("2"): Console.WriteLine("The trees are inviting, a nice break from the overbearing sun. The way increases in difficulty the further you go as the foilage becomes more dense. Suddenly, you hear noises all around you..."); Console.WriteLine("You encounted to monkey scouts. Looks like they're preparing to attack. They seem weak, but be on your toes!"); // start battle with four gruntsi return(null); case ("3"): Console.WriteLine("You enter the cave and wake something.... At least it's not a wampa, but you're still in trouble."); Console.WriteLine("You encounted to monkey scouts. Looks like they're preparing to attack. They seem weak, but be on your toes!"); // start battle with boss return(null); } return(null); }