public static void Encounter(Ninja ninja, Samurai samurai, Wizard wizard) { Console.Clear(); Console.WriteLine("You're attacked by 2 zombies and a giant spider!"); Zombie zombie1 = new Zombie(); Zombie zombie2 = new Zombie(); Spider spider = new Spider(); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine($"You have the first move...who would you like to use?\n1. {ninja.name} (ninja)\n2. {samurai.name} (samurai)\n3. {wizard.name} (wizard)"); ConsoleKeyInfo chart = Console.ReadKey(); int charStr = int.Parse(chart.KeyChar.ToString()); switch (charStr) { case 1: Console.Clear(); Console.WriteLine($"Sweet, you chose your ninja {ninja.name}!"); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine("What move would you like to use?\n1. Steal\n2. Get Away"); ConsoleKeyInfo input1 = Console.ReadKey(); int inp1 = int.Parse(input1.KeyChar.ToString()); switch (inp1) { case 1: ninja.Steal(zombie1); ninja.Steal(zombie2); ninja.Steal(spider); Console.Clear(); Console.WriteLine($"Nice!! Zombie1's health is {zombie1.health}, zombie2's health is {zombie2.health}, and the spider's health is {spider.health}!"); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; case 2: ninja.GetAway(); Console.Clear(); Console.WriteLine($"Since you decided to make your ninja run away, his health is now {ninja.health}."); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; } break; case 2: Console.Clear(); Console.WriteLine($"Awesome, you chose your samurai {samurai.name}!"); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine("What move would you like to use?\n1. Death Blow\n2. Meditate"); ConsoleKeyInfo input2 = Console.ReadKey(); int inp2 = int.Parse(input2.KeyChar.ToString()); switch (inp2) { case 1: samurai.DeathBlow(zombie1); samurai.DeathBlow(zombie2); samurai.DeathBlow(spider); Console.Clear(); Console.WriteLine($"Nice!! Zombie1's health is {zombie1.health}, zombie2's health is {zombie2.health}, and the spider's health is {spider.health}!"); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; case 2: samurai.Meditate(); Console.Clear(); Console.WriteLine($"Your samurai healed himself and his health is now {samurai.health}."); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; } break; case 3: Console.Clear(); Console.WriteLine($"Dude, your wizard {wizard.name} is ready to go!"); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine("What move would you like to use?\n1. Fireball\n2. Heal Yourself"); ConsoleKeyInfo input3 = Console.ReadKey(); int inp3 = int.Parse(input3.KeyChar.ToString()); switch (inp3) { case 1: wizard.Fireball(zombie1); wizard.Fireball(zombie2); wizard.Fireball(spider); Console.Clear(); Console.WriteLine($"Nice!! Zombie1's health is {zombie1.health}, zombie2's health is {zombie2.health}, and the spider's health is {spider.health}!"); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; case 2: wizard.Heal(); Console.Clear(); Console.WriteLine($"Your wizard healed himself and his health is now {wizard.health}."); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; } break; } }