示例#1
0
文件: Server.cs 项目: emidude/UnityVR
 private void OnDestroy()
 {
     if (server != null)
     {
         server.Stop();
     }
 }
示例#2
0
 void StopServer()
 {
     if (server != null)
     {
         server.Stop();
         server = null;
     }
 }
        public void StopServer()
        {
            if (!isStarted)
            {
                return;
            }

            startedMutex.WaitOne();

            isStarted = false;

            server.Stop();

            discovery.DoStop();

            server = null;

            HeadsetId = null;

            TabletId = null;

            startedMutex.ReleaseMutex();
        }
示例#4
0
 private void OnDestroy()
 {
     _server.Stop();
 }
示例#5
0
 public void Stop()
 {
     webGLServer.DisconnectAllConnections();
     webGLServer.Stop();
     _active = false;
 }