void Start() { sceneManager = gameManager.GetComponentInChildren <SceneManager>(); soundManager = gameManager.GetComponentInChildren <SoundManager>(); musicManager = gameManager.GetComponentInChildren <MusicManager>(); patients = Model.All <Patient>(); if (patients.Count == 0) { sceneManager.LoadNewPatientMenu(); } menu = Model.GetModel <Menu>(this.name); menuTitleObject.GetComponent <Text>().text = menu.Name; foreach (var menuEntry in this.menuEntries) { menuEntry.GetComponentInChildren <Text>().text = menu.Entries[menuEntry.name].Entry; } soundManager.Enqueue(menu.AuditiveName); musicManager.AddMusic(menu.Music); CreatePatientButtons(); }
void Start() { menu = Model.GetModel <Menu>(this.name); soundManager = gameManager.GetComponentInChildren <SoundManager>(); musicManager = gameManager.GetComponentInChildren <MusicManager>(); menuTitleObject.GetComponent <Text>().text = menu.Name; soundManager.Enqueue(menu.AuditiveName); musicManager.AddMusic(menu.Music); }
void Start() { menu = Model.GetModel <Menu>(this.name); soundManager = gameManager.GetComponentInChildren <SoundManager>(); musicManager = gameManager.GetComponentInChildren <MusicManager>(); menuTitleObject.GetComponent <Text>().text = menu.Name; foreach (var menuEntry in this.menuEntries) { menuEntry.GetComponent <Text>().text = menu.Entries[menuEntry.name].Entry; } soundManager.Enqueue(menu.AuditiveName); musicManager.AddMusic(menu.Music); }
void Start() { var menu = Model.GetModel <Menu>(this.name); male = Model.GetModel <ValueTranslation>("male"); female = Model.GetModel <ValueTranslation>("female"); soundManager = gameManager.GetComponentInChildren <SoundManager>(); musicManager = gameManager.GetComponentInChildren <MusicManager>(); patientManager = gameManager.GetComponent <PatientManager>(); sceneManager = gameManager.GetComponent <SceneManager>(); menuTitleObject.GetComponent <Text>().text = menu.Name; nameLabelObject.GetComponent <Text>().text = string.Format("{0}: ", menu.Entries["name"].Entry); ageLabelObject.GetComponent <Text>().text = string.Format("{0}: ", menu.Entries["age"].Entry); sexLabelObject.GetComponent <Text>().text = string.Format("{0}: ", menu.Entries["sex"].Entry); nameInput = nameInputObject.GetComponent <InputField>(); namePlaceholder = nameInputObject.transform.Find("namePlaceholder").GetComponent <Text>(); namePlaceholder.text = menu.Entries["name"].Placeholder; ageInput = ageInputObject.GetComponent <InputField>(); sexInput = sexInputObject.GetComponent <Dropdown>(); options = new List <string>(); options.Add(male.Translation); options.Add(female.Translation); sexInput.AddOptions(options); nameClip = menu.Entries["name"].AuditiveEntry; ageClip = menu.Entries["age"].AuditiveEntry; sexClip = menu.Entries["sex"].AuditiveEntry; deleteClip = menu.Entries["deletePatient"].AuditiveEntry; statisticClip = menu.Entries["statistic"].AuditiveEntry; saveClip = menu.Entries["savePatient"].AuditiveEntry; maleClip = male.AuditiveTranslation; femaleClip = female.AuditiveTranslation; saveButtonObject.GetComponentInChildren <Text>().text = menu.Entries["savePatient"].Entry; statisticButtonObject.GetComponentInChildren <Text>().text = menu.Entries["statistic"].Entry; deleteButtonObject.GetComponentInChildren <Text>().text = menu.Entries["deletePatient"].Entry; soundManager.Enqueue(menu.AuditiveName); musicManager.AddMusic(menu.Music); if (GameManager.ActivePatient != null) { nameInput.text = GameManager.ActivePatient.Name; var age = GameManager.ActivePatient.Age.ToString(); ageInput.text = age; sexInput.value = (int)GameManager.ActivePatient.Sex; sexInput.transform.FindChild("Label").GetComponent <Text>().text = GameManager.ActivePatient.Sex == Sex.male ? male.Translation : female.Translation; sexInput.RefreshShownValue(); GameObject.Find("EventSystem").GetComponent <EventSystem>().firstSelectedGameObject = saveButtonObject; } else { sexInput.GetComponentInChildren <Text>().text = options[0]; statisticButtonObject.SetActive(false); deleteButtonObject.SetActive(false); } }
public IActionResult AddMusic([FromForm] AddMusicModel model) { return(musicManager.AddMusic(model, UserId).Result); }