private void Update() { trollSprite.flipX = transform.position.x > playerTrans.position.x; if (Input.GetKeyDown(KeyCode.Space) && buttonPrompt.activeSelf && !dialogueManager.isOpen) { buttonPrompt.SetActive(false); switch (dialogueState) { case DialogueState.Initial: dialogueManager.StartDialogue(initialDialogue); dialogueState = DialogueState.Middle; coinReqUI.SetActive(true); coinReqUI.transform.Find("Image").GetComponent <Image>().color = reqCoinColor; TMP_Text text = coinReqUI.transform.Find("Text").GetComponent <TMP_Text>(); text.color = reqCoinColor; text.text = reqCoinAmount.ToString(); break; case DialogueState.Middle: if (coinManager.hasCoins(reqCoinColor, reqCoinAmount)) { coinManager.payCoins(reqCoinColor, reqCoinAmount); dialogueManager.StartDialogue(reqMetDialogue); dialogueState = DialogueState.End; coinReqUI.SetActive(false); musicController.AddTrack(); StartCoroutine(BastionizeBridge()); } else { dialogueManager.StartDialogue(reqNotMetDialogue); } break; case DialogueState.End: dialogueManager.StartDialogue(doneDialogue); break; } } }