示例#1
0
 void Start()
 {
     gm        = GameObject.Find("GameManager").GetComponent <GameManager>();
     MpManager = GameObject.Find("MultiplayerManager").GetComponent <MultiplayerManager>();
     PauseButton.onClick.AddListener(PauseButtonClicked);
     MainMenuButton.onClick.AddListener(delegate
     {
         SoundFX.Play();
         MultiplayerManager.DisconnectionAttempt = true;
         MpManager.DisconnectFromServer();
         SceneManager.LoadScene(0);
     });
 }
示例#2
0
 void MainMenuButtonClicked()
 {
     SoundFX.Play();
     Time.timeScale = 1;
     if (gm.SinglePlayer)
     {
         SceneManager.LoadScene(0);
     }
     else
     {
         MultiplayerManager.DisconnectionAttempt = true;
         MpManager.DisconnectFromServer();
         SceneManager.LoadScene(0);
     }
 }