void Start() { gm = GameObject.Find("GameManager").GetComponent <GameManager>(); MpManager = GameObject.Find("MultiplayerManager").GetComponent <MultiplayerManager>(); PauseButton.onClick.AddListener(PauseButtonClicked); MainMenuButton.onClick.AddListener(delegate { SoundFX.Play(); MultiplayerManager.DisconnectionAttempt = true; MpManager.DisconnectFromServer(); SceneManager.LoadScene(0); }); }
void MainMenuButtonClicked() { SoundFX.Play(); Time.timeScale = 1; if (gm.SinglePlayer) { SceneManager.LoadScene(0); } else { MultiplayerManager.DisconnectionAttempt = true; MpManager.DisconnectFromServer(); SceneManager.LoadScene(0); } }